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Messages - Ertxiem

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Forum Games / Re: Corrupt a Wish Foundation
« on: March 07, 2010, 06:31:30 AM »
Wish granted. We now have a ton of zombies laying around... and a very unhappy living cow: me!  >:(

I wish what I have to do was already done.

TRPG2 / Re: Revival by Nelis
« on: March 07, 2010, 06:20:57 AM »
I don't have much time to comment on the above posts. I'll do it later if possible...

I have another thing to think about:
9. Can Nelis revive anyone or only the ones that she was in contact with? I was thinking that Nelis might need to "record" a mental impression before the person dies, in order for her to be able to reach for the soul and revive that person. And for that to happen, that person might need to be some time near Somnus at the service of the shadowlings. Or perhaps Tastidian reported to Nelis that a certain person (or golem) was preforming valuable tasks to her service.

TRPG1 / Re: Is Noctus alive?
« on: March 06, 2010, 07:12:26 PM »
The Academy is probably located near some human cities. And the rulers of those cities wouldn't like to see humans kidnapped by other races and would probably declare war on the shadowlings, thereby bringing the Academy to the war.

General Discussion / Re: Email available
« on: March 06, 2010, 07:05:41 PM »
I was a bit worried since the spambots might try to harvest some emails while posting around here. I wouldn't mind if the forums regulars could see my email. Much less you and Craig!

TSoG Wish List / Re: New Enemy Ideas
« on: March 06, 2010, 06:53:02 PM »
I like the gliding archer idea.
Could he be propelled by the same source of energy that the golems use?

About the canon golem, I don't really like it that much... I think that the dirt throwing golem is a better idea. Could it only appear in places whithout water or bridges?

Another way to go was to make a version 2.0 of the existing golems. Like an iron golem with a spin saw attack of range 2 from both sides, like:
-G-: Golem
L: Places attacked with the left arm
R: Places attacked with the right arm

Forum Games / Re: World Domination
« on: March 06, 2010, 06:25:06 PM »
Tsk tsk... Yogc killed Turkey. Shame on you! :)

Australia: 13
Canada: 14
Mexico: 9
Brazil: 12+
New Zealand: 15
Belgium: 16
Slovakia: 12
Nigeria: 10
Kazakhstan: 7
Thailand: 17
Kenya: 8
Maldives: 97-

Forum Games / Re: King of the hill
« on: March 06, 2010, 06:01:27 PM »
I tell Team Rocket that Pikatchu is on the hill. They made up a plan and try to capture him. Chaos follows. You and Team Rocket are zapped far away. Soon after, Ash appears to collect Pikatchu and the rest of his pokemons and leaves immediately to a tournament.
Now, I can calmly go up and claim my hill.

Forum Games / Re: Associations Game
« on: March 06, 2010, 05:52:55 PM »

(I would like to know how did you, hellboy222, passed from catapult to banana!)

Forum Games / Re: Fazan game
« on: March 06, 2010, 05:50:22 PM »

I added *ea to the forbidden endings:
*ea, *ia, *fy, *ic, *ky, *ly, *ll, *on, *ty, *um, *us, *xo
and all the other two consonant endings that don't start a word.

Forum Games / Re: Corrupt a Wish Foundation
« on: March 06, 2010, 05:47:33 PM »
Wish granted. You're a fly inside a flying SR-71.

I wish I was able to use my time better.

General Discussion / Old forums
« on: March 03, 2010, 05:22:25 PM »
The search function is not working properly on the old forums.
It seems that searches are only made on posts made after the upgrade to the new version. That hinders the usefulness of the old forums as an archive.
Or perhaps it's just me doing something wrong...

General Discussion / Re: Ads, not sales, is the key
« on: March 03, 2010, 05:08:05 PM »
Also, Ert: did you know that you can order the game on CD off BMT Micro? They burn it themselves at your request, then ship it to you.

Oh. Sorry, I forgot about that. Now that you mention it, I recall reading in the old forums that we could also buy a CD. (So, one less layer of virtuality! :) )

Forum Games / Re: Corrupt a Wish Foundation
« on: March 03, 2010, 05:04:16 PM »
Wish granted. Now you're a stick!

I wish I knew how to use the telephone.

TRPG2 / Re: I've found a bug
« on: March 03, 2010, 05:00:57 PM »
Yeah. That's a weird bug, but it's there for a long time. And I believe that Craig will not fix it (see his post above), since he's working on TSoG.

General Discussion / Re: Ads, not sales, is the key
« on: March 03, 2010, 01:57:35 AM »
Although getting the best of two worlds is quite hard, I think that the free demos might help spread the world about the games.

I don't know how the ad revenue works, so please correct me if I'm wrong. A free playable demo of about 10MB to 20MB can be put on popular websites that might generate some add revenue. And, evidently, the demo itself would work as an add to the full game.

I was shocked when Craig decided to sell TPA2. And I would have preferred that TPA2 would be free (as I guess anyone else wanted, even Craig). But everyone has to make a living, and from Craig's (brief) comments, it was clear that the sales of TPA2 generated more revenue than the ad revenue from all the other TRPG games (again, please correct me if I'm wrong). Therefore, I understand Craig's choice on selling his games from now on.

Excluding minors from the market is indeed a problem. I don't really see a nice way out, other than the minors asking someone to give them the game or to buy it for them.

Another problem raised is related to the way the games are sold. Most online stores aren't (fully) trusted, at least in the country where I live. Not because they trick people but because the direct human contact is missing. The problem may be bigger in this case because we aren't buying a CD (or something else physical) - we are buying a link to be able to download. So, again, it's another layer of virtuality that may give people some discomfort on buying.

I haven't any good alternatives to the way it's done. Selling CDs will increase dramatically the costs (the CD itself with the case + shipping costs, including personnel costs). Selling on well known stores (that might benefit of higher trust from the consumers) may also reduce the margins, particularly since there might be some attempts of price squeezing.

About ads. I must say that ads annoy me (and I hate those blinking ads). So, I was happy when I found out that Firefox has Adblock Plus. As more people do what I do, the revenue of ads will be lower. Ingame ads might be an alternative, provided they aren't all over the place. I can accept a preloader ad (no blinking, please) and a couple of discrete ads in the main menu or in the high score table or in the middle of the game. More ads than that and I might feel too much pushed around and end giving up on the game.

Most people don't care about supporting the developer that much if they can cut it cheap.
Unfortunately, I think that I'm included in that category. I hope that Craig is successful but there is a (low?) limit to how much I'm willing to spend. I just hope that my bug tracking and suggestions are helpful.

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