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Topics - Duskling

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TRPG2 / How many teammates survived after the Nelis/Dean battle?
« on: April 03, 2010, 05:04:22 PM »
When I finished Telepath RPG Chapter 2, I only had few living teammates after the Nelis battle, and I could never survive the Dean battle, so all you TRPG2 players, did your party make it out of the battle alive, or did some/all of them not live to tell the tale?

TRPG2 / Shadowling aging process
« on: April 03, 2010, 11:41:50 AM »
I see that most Shadowlings in Telepath RPG Chapter 2 are red. While that would make sense if they didn't age, there is evidence that they do age and change color as they do so. I believe that that should have been changed, since General Darkeye and Darkling seem like they are years, or even decades apart. Another Shadowling that was red when he should have not been is Hellion, he seems almost the same age as Tastidian. Perhaps it was that the game was rushed or the Creator simply didn't have the time or patience to add in the Shadowling aging process. However, I don't mean to say that the aging process was completely overlooked, some Shadowlings with signs of aging are Festus, Tastidian, and Lala. While there are aged Shadowlings in Somnus and the military, there should have been more with changed colors.

I feel bad even mentioning this, but this is a ridiculous, and ridiculously hard, idea for Sinister Design, are you ready? A Telepath RPG or Psy Arena MMO. I know this is an insane amount to ask for, especially with TSoG not even finished yet, but come on, in my vision it looks brilliant. I'm not expecting it, or even asking for this to be done, but that would sure be a massive change to Sinister Design. (However, if the Creator wanted to, he could use the leftover money from games like TPA2 to fund it, and perhaps players are willing to make donations?) Tell me what you think of this idea, my fellow community members!

Telepath RPG Chapter 2 was an amazing game, awesome gameplay, consequences that make you care, and on top of that, a great looking main character. One thing that I would suggest for Telepath RPG The Servants of God, seeing how huge it is already, is multiple factions. (Mechanics, Helenites, etc.) This might change the story in a way and give players an even bigger reason to try the game again. Another thing is, the faction you chose can help you destroy the Cult in the end of the game, just like the desert clans. Also, whatever your choice is, please explain your answer.

I chose maybe because, while I would like to see certain factions, it may be overcomplicating things. Still, it would be cool and would make the game an even more memorable experience.

TSoG Wish List / Should you get another Shadowling teammate?
« on: March 27, 2010, 08:24:57 PM »
I know this is similar to the "Shadowling Healer Teammate" thread by im2smart4u, but I mean another Shadowling in general. Also, it may be a bit of overkill after you get Malis, but what the hey, Telepath RPG Chapter 2 had three (or possibly four, depending on your choices) Shadowlings, so one more can't hurt, can it? So, what say you, members of the Sinister Design community, should or shouldn't there be another Shadowling teammate in Telepath RPG The Servants of God?

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