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Messages - Zhampir

#691
Forum Games / Re: Associations Game
February 08, 2010, 02:20:27 PM
tests
#692
Forum Games / Re: Fazan game
February 08, 2010, 02:19:33 PM
Telepath
#693
TSoG Wish List / Re: New Enemy Ideas
February 08, 2010, 02:17:18 PM
Just a passing thought, but what if a ghost bound itself to an item, say a weapon?
#694
Forum Games / Re: New RTD!
February 08, 2010, 01:59:06 PM
I was thinking he'd just use Psy to enhance his attacks, likely unaware of doing it, believing the weapons, not himself, have magical properties.
#695
Forum Games / Re: Fazan game
February 08, 2010, 01:57:11 PM
alliance
#696
Forum Games / Re: Associations Game
February 08, 2010, 01:54:47 PM
quality
#697
General Discussion / Re: Ask the developer a question!
February 08, 2010, 01:53:18 PM
That's just the answer I wished to hear, thank you.^^
#698
TRPG2 / Official TRPG2 post-release bugs thread
February 08, 2010, 02:36:28 AM
Not that anybody will likely fix it... but...
It's a very annoying one, the enemies keep walking on top of each other. especially the mechanics.
I like to bottleneck them so I deal with them one at a time, instead they all stand on the same square, it's imposible to actually get a pict of this because it looks like there is only one there... I don't know what causes it, but it's annoying...
#699
Forum Games / Re: Fazan game
February 08, 2010, 01:04:11 AM
n-tuple
#700
General Discussion / Re: Forum Ranks: The Official Guide
February 08, 2010, 12:09:40 AM
Besides, even if you managed to acquire the amount of stars you would not have the special golden ones, you will likely just have five of these tiny shiny stars.
#701
General Discussion / Re: Ask the developer a question!
February 08, 2010, 12:07:03 AM
If you release TSOG to the public early, pre-total completion (as no RPG is totally complete, but complete enough) will you continue to work on it or start on a new game altogether?
#702
Forum Games / Re: Fazan game
February 07, 2010, 11:50:53 PM
cyan
#703
General Discussion / Re: Posting Practice Thread
February 07, 2010, 11:47:51 PM
Another way to cover up a spoiler is to use the glow command in combination with the change color text command (highlight the phrase to see the words)
meep! you've found me!
[color=limegreen][glow=limegreen,2,300]meep! you've found me![/glow][/color]
#704
Forum Games / Re: Associations Game
February 07, 2010, 10:59:44 PM
Family
#705
TSoG Walkthroughs / Controls
February 07, 2010, 08:56:30 PM
While the entire game can be functioned by the mouse and I other keys, I've decided to release my knowledge of the shortcut keys available.

WASD or Arrow keys - dictate direction
Shift   - changes the attack set (skills 1-4) to the other set (5-8)
    - outside of combat shift makes the character run
Space - ends the characters move, works as hitting the continue button after battle
1-8    - uses that character's specified skill. double hit the number to use it. the first time hitting the button is like hovering over the skill
          with the mouse
H       - cause the current character to Hold their action (allowing them to save their move until later in the same turn)

Q - rotate clockwise
E - rotate counterclockwise
Space Bar - end turn
Z - undo move
X - display current mover, enemy health overview
that's all I know for now, I'll update later.