6
« on: November 13, 2011, 04:49:21 PM »
Wish: Allow characters to have over 100 hp/psp.
Ok...this suggestion may not be new but I can't find a clear thread that talks about this and give me clear reasons why this is disallowed. Therefore I created this thread because I see many advantages in allowing for this.
1) More game time play.
i) Those who likes to train now have more motivation.
2) Makes game fun and have a higher range of challenge.
i) I find that the difficulties: easy medium hard and brutal don't seem to differ by much except during the beginning. Like I mean I don't really need to play much more for example on normal difficulty then I do on hard.
ii) I find that the difficulty jump in later levels is not as much as it is during the beginning, like I need to spend less time in training between missions later on. This is due to the hp limit of each hero in the game. Since hp are limited, then you can't change dramatically in the damage the enemy deals as they become tougher.
iii) Two type of players for the game. a) players who like to train can have a much better time playing the game b) players who like to use strategy (rather than hardcore training) now have a wider range of difficulty to select from.
iv) Running out of psp commonly happens, even when I max out.
v) The healers heal so much at such a low level, so basically lvl 15 healer can heal a 99hp person in 2 shots. That makes healers too overpowered. Same thing for attacks... same level attack can kill same level health in 2 shots...
3) When you have enough upgrades for 99 hp which I think is at lv 42, the hero health upgrade is no longer redundant (people can avoid tossing away their money by accidentally clicking on health when their training).
4) We can now be reward proportionally more as the battles get harder. For instance the battles in the great forest are by far the hardest out of all training grounds yet we only get 100 something each battle.
Your thoughts?