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Messages - CraigStern

#5056
General Discussion / MOVED: Yellow Orb
February 20, 2010, 10:38:37 PM
#5057
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 20, 2010, 09:24:22 AM
Quote from: KZ on February 19, 2010, 10:36:50 AM
-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area

There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?
#5058
TSoG / Re: The new GUI
February 19, 2010, 02:18:24 PM
I'm already aware of the legibility problems with the attack icons--the artist is currently reworking them. For almost all of the icons, though, the design is actually the same as before! He just redrew them in a style consistent with the updated GUI. Unfortunately the black silhouettes don't mesh well with the dark brown button backgrounds. I'm still hashing out the new battle GUI design in general, so don't think the way it is now is the final iteration.

As for the legibility of dialog, I agree that that's an issue as well. I think the main problem is with the font, less so with the color palette and menu design. Of particular annoyance to me is how the "k" blends in with periods to make it look like a sentence is continuing on into a second one. I'm going to experiment with some alternative fonts this evening to try to find something that is easier to read, but still fits the aesthetic.

Anyway, those are my concerns that I personally have with the GUI as it stands right now. Aesthetically, though, I think the new GUI is a huge improvement! You may think it looks generic, but I happen to think it evokes the setting much better than the flat cerulean-blue menus the game was using before.
#5059
TSoG / Re: Progress of TSoG (aka TRPG3) Open Demo
February 19, 2010, 10:05:05 AM
I guess you'll just have to wait and see, now won't you? :P
#5060
TSoG / Re: The new GUI
February 19, 2010, 10:04:21 AM
I appreciate your thoughts. I'm still reworking on many aspects of the GUI, so this feedback is helpful to me. What does everyone else think?
#5061
TSoG Walkthroughs / Re: Crypt 2 Walkthrough
February 19, 2010, 01:01:32 AM
Heh, good to know. ;D
#5062
Forum Games / Re: Fazan game
February 19, 2010, 12:59:58 AM
umbra
#5063
TSoG Walkthroughs / Re: Crypt 2 Walkthrough
February 18, 2010, 11:56:01 PM
Quote from: Barzul on February 18, 2010, 05:40:35 PMgreat work on the Crypt CraigStern!

Thanks! I'm glad you liked it. Though frankly, considering the effort it took to design this thing, I'm a little perturbed that you apparently conquered it so quickly. ;)

[spoiler]Just FYI: the patience riddle in the Head is about the yellow orb. You won't be able to progress into the Mind unless you have it equipped.[/spoiler]
#5064
TSoG Wish List / Re: New attacks for teammates
February 18, 2010, 11:27:21 PM
I'm adding in four new elemental attacks for the next update. They're the standard TRPG elements, though. Earth and Wind, I think, fit pretty neatly into the Physical category in TRPG, since all you're really doing is battering the target. (Hence, why Sand Storm and Sand Blast are treated like physical damage.)
#5065
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 18, 2010, 05:56:34 PM
Quote from: Barzul on February 18, 2010, 04:24:24 PMthe Crypt 3 location doesn't show up on the map after the Librarian gives you the note.

Not a bug--I just haven't added it yet. :)
#5066
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 18, 2010, 12:13:22 PM
The latest update is uploading now. It has the new GUI. Some bugs I already know about, and will fix as soon as possible:

--there are missing icons in the battle GUI
--some of the tutorials don't display properly

One cool new thing I added: greater customizability to the battle GUI! It now has three sizes: full, small, and minimized. (I'm still working on the design of "shrunk.")
#5067
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 17, 2010, 01:05:01 AM
Not a bug--I just haven't gotten around to adding the part where Rahel returns. (You won't be running into her in the cave.)
#5068
TSoG / Re: Progress of TSoG (aka TRPG3) Open Demo
February 16, 2010, 11:52:32 PM
Your link is broken, Zhampir.

Also, Crypt 2 will have two orbs in it. :)
#5069
Forum Games / Re: Corrupt a Wish Foundation
February 16, 2010, 11:50:53 PM
Wish granted. Instead, it rained fire.

I wish that I could stop and start time at will.
#5070
General Discussion / Re: Forum Ranks: The Official Guide
February 16, 2010, 10:45:09 AM
Well, what's better: a Newbie or a Hero? :P