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Messages - CraigStern

#5086
General Discussion / Re: Ask the developer a question!
December 13, 2010, 07:23:08 AM
Due to the much greater ease of updating the online demo, I'm going to continue to use an in-browser demo after I release the game for pre-order.
#5087
General Discussion / Re: Ask the developer a question!
December 12, 2010, 02:09:35 PM
According to this thread on the Simple Machines forums, I can embed it for you if you give me the embed tag. According to this guy, for security reasons, only I can do it.

However, I've just enabled the option on the forums, which says "This option will allow your users to use Flash directly inside their posts, just like images. This could pose a security risk, although few have successfully exploited it. USE AT YOUR OWN RISK!" So, maybe you can do it after all? Give it a try.
#5088
General Discussion / Re: Happy Thanksgiving
December 07, 2010, 08:53:51 PM
Quote from: Zackirus on November 24, 2010, 02:57:50 PMHappy thanksgiving to all, even though Thanksgiving is in October in Canada.

Interesting--I didn't know that Canadians celebrated Thanksgiving.
#5089
General Discussion / Re: Ask the developer a question!
December 05, 2010, 01:07:24 PM
I don't know about sheet music, but I've attached the original MIDI file to this post. Load it up in Sibelius or somesuch other notation program and it should spit you out something like usable sheet music.
#5090
General Discussion / Re: Ask the developer a question!
December 04, 2010, 03:08:44 PM
That's a bug.

Quote from: im2smart4u on November 28, 2010, 04:35:14 PM
Was Sibelius alive during TRPG1, TRPG2, and/or TSoG.
I only ask to find out how old of an organization the Mechanics is.

Yes--Sibelius was alive during TRPG1 and TRPG2, but there is some doubt as to whether he is still alive during the time of TSoG.
#5091
General Discussion / Ordering games through BMT Micro
November 23, 2010, 09:54:36 PM
I just stumbled across this, and I'm pretty excited about it. I thought you might be too. It turns out that you don't actually need a credit card to pay for a game via BMT Micro!

QuoteFor your convenience, BMT Micro accepts the following methods of payment:

   * Credit Cards
   * Money Orders / Cashiers Checks
   * Personal Checks
   * Cash
   * PayPal™
   * VISA/MC Debit Cards from USA banks

Read the page for more details on how to pay via the non-credit card options:

QuoteMoney Orders / Cashiers Checks

Money orders, cashiers checks, and bank drafts are welcome. All software purchased using these methods will ship as soon as payment is received. Please remember that all payments should be in U.S. dollars unless arrangements are made in advance.

Personal Checks (US Funds)

Personal checks are welcome, but please allow up to two weeks for your check to clear the bank. All checks must be drawn on US banks and are subject to approval.

Make all checks payable to BMT MICRO and write FOR DEPOSIT ONLY on the reverse side of the check for your protection. In the lower-left edge of your check, please write in the name of the program you are registering. Please be sure US Checks are in US Dollars. Banks cannot clear checks in currency other than their own. Handwriting US Dollars on a foreign check will void the value of the check and we will have to return the check for replacement.

Cash

We gladly accept US Dollar currency in any amount. Check here for the current exchange rate http://www.xe.com/ucc/.

We do not recommend sending cash or currency in the mail. If you do choose this method, we will only be responsible for delivery if the mail, containing your registration and cash, requires a signature upon receipt by a BMT Micro employee.

Other Payment Methods

We're always adding additional payment methods. If you prefer or know of a payment method that would be more convenient for you, please let us know. We will make it a priority to make the arrangements.

For answers to your questions about how these work, contact BMT Micro.
#5092
General Discussion / Re: Ask the developer a question!
November 22, 2010, 04:23:37 PM
You'll just have to wait and see. :)
#5093
General Discussion / Re: Ask the developer a question!
November 22, 2010, 02:20:42 PM
Quote from: Bugfartboy on November 21, 2010, 01:44:50 PM
What are your thoughts on a game mode that if you lose a battle, you start the whole game over again because fate decides not to intervene?

Honestly, I don't think that meshes too well with the kind of game TSoG is. Perma-death works well in roguelikes because when you restart, the world is entirely different. You still get to explore something new as part of the process of continuing to play. TSoG's world, by contrast, is fixed. I can't imagine anyone getting halfway through TSoG, dying in a battle, and then wanting to redo the entire game just to get back to that same point.
#5094
TSoG / Re: General Suggestions Thread
November 20, 2010, 12:28:13 AM
Actually, the next engine I want to learn is Unity--particularly once the next version comes out, with better 2D support.
#5095
General Discussion / Re: Ask the developer a question!
November 17, 2010, 07:05:27 PM
Nope. :)
#5096
General Discussion / Re: Ask the developer a question!
November 16, 2010, 06:00:04 PM
There is only one price, listed in American dollars. So it's the same price, no matter where you're buying it from (though I guess you could argue that it will change depending on fluctuations in the exchange rate).
#5097
General Discussion / Re: Ask the developer a question!
November 16, 2010, 07:37:18 AM
You don't have to pre-order to stay in the loop. I'll still update the Twitter with the latest developments as I continue working. You'll still be able to tell, more or less, what's going on with the game. And when you do get some income, the full game will be there waiting for you. :)
#5098
General Discussion / Re: Ask the developer a question!
November 15, 2010, 08:10:49 PM
Nope. And he never gets out of poverty, either. It's a statement on the intractability of homelessness. :P
#5099
General Discussion / Re: Ask the developer a question!
November 15, 2010, 07:22:11 PM
Quote from: Zackirus on November 15, 2010, 04:31:06 PM
Hey Craig do you think that your game will get enough sales: that it will be reviewed by IGN, X-Play, or any other big Game Reviewers like that?

Honestly, it's hard to say. These sorts of things are notoriously unpredictable, unfortunately. A lot of it comes down to luck.
#5100
General Discussion / Re: Ask the developer a question!
November 14, 2010, 07:59:17 PM
Hopefully, within the next two weeks.