Author Topic: Open Treasure Chests  (Read 3059 times)

Offline Chrono

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Open Treasure Chests
« on: November 29, 2011, 06:58:48 PM »
I don't know if this has already been suggested, but how does this sound:

If a treasure chest has already been opened, it should indicate that so we don't have to click on the chest again to check if there's still something inside.
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Offline Ertxiem

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Re: Open Treasure Chests
« Reply #1 on: November 30, 2011, 02:29:43 AM »
You mean that the image of an open chest would be different from the image of a closed (locked) chest, right?
I think it's a good idea.
Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

Offline Chrono

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Re: Open Treasure Chests
« Reply #2 on: December 01, 2011, 09:25:43 AM »
You mean that the image of an open chest would be different from the image of a closed (locked) chest, right?

Yeah, you see it a lot in most successful RPGs out there. Anyone else up for the idea? (Sorry, I forgot to make it a poll)
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Offline SmartyPants

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Re: Open Treasure Chests
« Reply #3 on: December 02, 2011, 10:32:49 AM »
Maybe it is because I don't reopen empty chests often, but I prefer the more realistic approach.  One can't know a chest is empty until one looks.

Offline Chrono

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Re: Open Treasure Chests
« Reply #4 on: December 02, 2011, 04:35:01 PM »
Maybe it is because I don't reopen empty chests often, but I prefer the more realistic approach.
Maybe you can't reopen empty chests in most games because chests that you open remain open.

Well, jokes aside...

One can't know a chest is empty until one looks.
You're missing the point. I want something that can help players keep track of their progress. While your point may be true, I'm talking about a chest that's been opened by the player, not a chest that's meant to be empty.
« Last Edit: December 02, 2011, 05:14:09 PM by Chrono »
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