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Together in Battle Dev Log

Started by CraigStern, February 06, 2020, 05:37:30 PM

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- fixed: the game could lock up when using a loud skill in the blacksmith rescue battle due to a scripting mistake.

Changes for version 0.6.31c:

- fixed: the recruitment interface fix from version 0.6.30d only functioned for the first page of recruits.


- non-flying characters can now only Twirl or Trade with targets within 1 elevation level of them.

- fixed: swapping positions via the SwapUnitPositions script action (used in skills like Twirl) wouldn't work properly if one of the units was in a position that would ordinarily be unmovable to the other.


- fixed: in the blacksmith rescue mission, even though the map was flagged not to award the player a victory by killing all enemies, the prisoner (who belongs to his own army) was being awarded a victory under those conditions instead.

- fixed: when in Kalkerapur during the day of a scheduled league fight, the Find Blacksmith option would be visible whether it was supposed to be hidden or not.

- fixed: the skill progression fix from 0.6.31b, as implemented, was causing characters to not receive tags relating to skills already in their skill progression upon promotion.