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Together in Battle Dev Log

Started by CraigStern, February 06, 2020, 05:37:30 PM

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CraigStern

For the next update:

  • new physical trait: Swift. The character gets +1 to Speed. Lissit only.
  • new physical trait: Oblivious. The character gets -2 to Reflexes.

CraigStern

  • new physical trait: Hard Scales. The character gets +25 to Slash resistance. Lissit only.
  • AI improvement: on its highest difficulty level, the AI now takes into account tags that let a character act again after a skill that would ordinarily feature an "End Turn" after-attack behavior, making it much more likely to use multiple skills per turn with promoted enemies and allies.
  • AI improvement: fixed the issue that was causing enemies to move multiple times in a row before attacking or ending their turn.

CraigStern

Pushed the above as version 1.1.11. For the next hotfix/update:

  • fixed: the campaign downloader was not displaying the message to manually move the downloaded campaign folder if OneDrive or Copilot prevented the Directory.Move() function from completing successfully in Windows.

CraigStern

#1158
  • UI improvement in version 1.1.11a: when pressing the Create Log button in the Report an Issue window, it now tells you where the log file was created.
  • UI improvement in version 1.1.11a: the Report an Issue window now has a button to tell you exactly where your save file is located. (In Windows, pressing it will automatically open the folder with your current save file already selected.)
  • UI improvement in version 1.1.11a: the Report an Issue window now has a button to directly email the developer, with relevant info pre-filled to make reporting easier.
  • fixed in version 1.1.11a: various parts of the game code responsible for parsing strings to floating-point numbers were missing culture-invariant flags, meaning that they could fail to recognize decimals properly for players in some regions.
  • fixed in version 1.1.11a: it was possible to ask the recruiter for a starting team even after the very first recruitment.

CraigStern

For version 1.1.11b:

  • fixed in version 1.1.11b: the forward slash character was excluded from use in the custom character dialogue window, preventing the player from closing special formatting characters like italics or bold text.
  • UI improvement in version 1.1.11b: pressing Q again when all enemy danger zones are being displayed onscreen will now toggle them off.

CraigStern

For version 1.1.11c:

  • fixed in version 1.1.11c: when displaying army-wide danger zones, the game was not accounting for spaces that could be attacked by immobilized characters.
  • fixed in version 1.1.11c: the curly brace characters were excluded from use in the custom character dialogue window, preventing the player from using certain special characters.

CraigStern

For version 1.1.11d:

  • fixed in version 1.1.11d: the hobby response line, specifically, was not getting saved when creating a custom character.