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Together in Battle Dev Log

Started by CraigStern, February 06, 2020, 05:37:30 PM

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CraigStern

- the game now tracks if you lost the last qualifier match and, if it finds that you did, won't grant the victory bonus for repeat scheduled league matches prior to re-attempting the qualifier (so as to avoid a situation where losing is economically optimal).

CraigStern

#841
- when initiating the first late-night thief attack event, the game now checks to make sure you have at least 6 characters available with health of 10 or more; if you don't, it aborts the event.

- when initiating the second late-night thief attack event, the game now checks to make sure you have at least 8 characters available with health of 10 or more; if you don't, it aborts the event.

- increased the minimum available characters necessary for the smuggler's den event to occur from 5 to 6.

- added a loading screen tooltip about surrendering arena fights.

- created a turquoise variant of the in-game rug object.

CraigStern

- moved the first possible day that the first late-night thief attack event can occur from Day 10 to Day 15.

- reduced the rate of difficulty scaling for the first late-night thief attack event.