Welcome to the new Sinister Design forums!
Started by KZ, February 05, 2010, 07:29:41 PM
Quote from: Zhampir on March 08, 2010, 09:15:02 PMHow about a piercing shot? like Rahel shoots and arrow that has a range of 2-3, damaging both the 2nd and 3rd positions. A range of 3-4 could be an alternative.OXOOXOOOOORO
Quote from: Zhampir on March 10, 2010, 02:58:41 PMHow about an attack that relies one the light element to launch an arrow near the speed of light that penetrates through enemies? This would be a high cost, and hard to learn attack, of course.
Quote from: Ertxiem on March 11, 2010, 06:16:45 PMA sniper shot was proposed on the old forums. I agree that's a good one for Rahel.It was even proposed that, if that isn't too hard to implement, one could choose the square at which Rahel will aim (in an area of, say, range 5).
Quote from: Zackirus on March 10, 2010, 03:44:09 PMQuote from: Zhampir on March 10, 2010, 02:58:41 PMHow about an attack that relies one the light element to launch an arrow near the speed of light that penetrates through enemies? This would be a high cost, and hard to learn attack, of course.an arrowgoing at speed of light, that breaks g forces of the scale and the arrow would propably break, even if it didn't after the g forces it would turn into pure energy which doesn't seem like anything possible. It seems like the spear could do that because of the weight of the spearI thought of an attack as well. What about an attack that would trade your health for psp points and have an opposite attack that trades psp for health. It would a point change for example:Trade (PsP)Using their mental strength, the user of this move trades their own phyiscal health to relieve mental stress and tiredness.Range: SelfEffect: Trades Health for PsP (at the same amount as defence level)Cost: 0