@ Duskling 2 pages ago
When talking of Stone Golems, or talking near them, or in the case of Bronze Golems, you hear stone grinding, or bronze parts spinning inside. As you can see from the Golem Workshop in TRPG2, these are very complicated. It's not very clearly defined what a War Engine is, and until someone can find a legitimate source on what a war engine is, it's open to interpretation. It wouldn't have to be put together well, and it's obvious this isn't an optimal design of the War Engine, as it rusts every turn, so the technology is about the same level as Golems. The rusting is due a lack of oil on the battlefield, and disuse of the attack machinery on any given turn. I didn't want the enemy to have to be placed anywhere in particular for it to work, but as there has been intense pressure for the vestigial speed 5 (I keep insisting that it wouldn't be used as actual speed, but merely a way to keep speed up at 4 for a turn, and thus wouldn't violate the NO SPEED 5 rule, because speed 5 motions are what causes programming problems), I changed the speed to 4, giving it a distance of 10 before stopping if no players are encountered by the enemy.