Author Topic: TSOG Endings  (Read 17149 times)

Offline Barzul

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TSOG Endings
« on: March 29, 2010, 12:03:32 PM »
Well I'm think it would be a good guess to say that the game will end with the little character overview things, as in TRPG 2, as we all love them and they are a pretty good way to end these games. So just for fun, what do you think they could be for the team mates in TSOG?

For example:

Set, done with the resistance, has settled back into Ravinale as a world renown physician. With his track as a war hero and the gold flowing in from his practice, he has no troubles with the ladies anymore.

Offline Zackirus

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Re: TSOG Endings
« Reply #1 on: March 29, 2010, 02:25:12 PM »
Malis

After she the cult was finished, she went back to selling spices and instansly made another fourtune. She used her reconation from helping Ravinville to expand her business to all of Cera Bella
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Offline KZ

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Re: TSOG Endings
« Reply #2 on: March 29, 2010, 02:33:59 PM »
Luca
Having, with Duvalier's help, recovered her husband's memories, she and Fizooz happily departed from the material plane.
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Offline Xemadus Echina

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Re: TSOG Endings
« Reply #3 on: March 29, 2010, 02:41:30 PM »
RollingInIt (we all know who that is ;P) Dualiver and Rahel Dualiver(dialog with Griffen, eventually theres an option for the hero to have an interest in Rahel): after crushing the cult and freeing their parents, they found a nice quiet place to live out the rest of their lives and Rahel, thanks to the wonder of psy abilities was able to get over her childhood horrors.

heh heh i know its a bit outlandish but somebody had to do it ;) {not really XP}
« Last Edit: March 29, 2010, 05:27:47 PM by rainen »
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Offline Frosty

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Re: TSOG Endings
« Reply #4 on: March 29, 2010, 02:59:48 PM »
Griffin: After the Cult was defeated, he remade the guards, and now sits as the General of the Ravinale Guard.
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Offline Xemadus Echina

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Re: TSOG Endings
« Reply #5 on: March 29, 2010, 05:30:55 PM »
the beggar: after receiving hundreds of coins from the hero, he was able to start a small company that made rugs and pottery. the company took off and eventually moved to the Rubat clan (of which he was apart of) and the Rubat clan became the richest clan outside of Ravinale.

yet another interesting out of the box thinking idea by yours truly.
im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

Offline KZ

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Re: TSOG Endings
« Reply #6 on: March 29, 2010, 06:15:28 PM »
You know, rainen, I don't think the beggar is such a big person, so he probably won't be featured in the closing words of TSoG, methinks.

Baz: after the Cult was overthrown and Baz got his wealth back, he continued on from where he left off before the Cult took power, happily enjoying his position as the richest man in Ravinale.
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Offline Xemadus Echina

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Re: TSOG Endings
« Reply #7 on: March 29, 2010, 06:22:05 PM »
tiki: after a few therapy sessions, tiki was deemed "sane" and lived a happy life as any normal scorpion would.

i know. im saving the important characters for people with less imagination then myself :). its quite brilliant in my eyes.
im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

Offline Zhampir

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Re: TSOG Endings
« Reply #8 on: March 29, 2010, 06:22:57 PM »
Including the beggar(and other minor characters) would be a nice Easter Egg. His richness depending upon how many times you gave him money, That would also be an interesting stat to include.

Offline Xemadus Echina

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Re: TSOG Endings
« Reply #9 on: March 29, 2010, 06:25:48 PM »
it appears im prone to creating good (or unusual) ideas accidentally... {thinks to the testing crew}
im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

Offline KZ

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Re: TSOG Endings
« Reply #10 on: March 29, 2010, 06:26:13 PM »
I am not sure that would be sending a right message- what with the beggar becoming a millionaire and all, and taking to the Cult, reporting on Duvalier to the Guards. He is essentially living off money he didn't earn in any way, and by his attitude he seems to expect people to give him money for doing nothing. That, methinks, is not worthy of any reward, monetary of otherwise.
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Offline Zhampir

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Re: TSOG Endings
« Reply #11 on: March 29, 2010, 06:30:44 PM »
good points as usual KZ, I was just looking for some comedic relief. ^^

Offline KZ

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Re: TSOG Endings
« Reply #12 on: March 29, 2010, 06:33:58 PM »
I understand, but it's not really that comic- him becoming a millionaire- how about him learning something like dancing or singing and trying to imitate the Opera Twins on the streets? :)
('Tis a reference to the Gelf side-quest.)
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Offline Xemadus Echina

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Re: TSOG Endings
« Reply #13 on: March 29, 2010, 06:35:46 PM »
if you'd care to refer to my previous post, the beggar gained his millions off of merely hundreds of coins. he made pottery with the help of the rubat clan.
im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

Offline KZ

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Re: TSOG Endings
« Reply #14 on: March 29, 2010, 06:40:23 PM »
I have seen it, and I still have the same issue of him gaining money over nothing in the first place- he is certainly no help to the Hero.
How about a nice little blend then: he tries to sing like the opera twins, that gives him enough starting cash to start making pottery, and voila- he no longer is a beggar. ;)
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