I don't see a point in this, to be honest. It's really difficult to make direct comparisons, even on stats like number of teammates and enemies killed- after all, one could be killing Bandits and re-loading the game before it saves after a defeat, whilst another could be honestly battling away with Dark Spriggats and Shadow Guardians.
This seems more applicable to TPA2, rather than TSoG- here there is so much more relevant to the story, than just pure "action", that action isn't really the essence of the game, which is usually required for games with leaderboards, or clear time/collect-item puzzle solvers.