Yet another idea was suggested and found universal appeal:
- an orb which, when equipped, changes enemy immunity to resistance status (thus, damage decrease going from 100% to 50%), and changes resitance damage decrease from 50% to 25%.
Can be explained by Duvalier becoming more aware of surroundings on a molecular/particle level and is able to better see the weak spots in the enemy defense and be able to exploit them without using extra power (thus, more effective at applying brute force).