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Messages - KZ

#931
- in the tutorial battle, and in TSoG Map Mode team battles, the Assassin cannot use his last attack, Mega Stab, because it requires 13 PsP, whilst the unit has only 10

-after winning the tutorial battle, the main menu screen, rather than the tutorial menu screen comes up, and the saved hame slost menu pops-up
#932
Forum Games / Re: Associations Game
March 18, 2010, 08:54:34 PM
today
#933
Forum Games / Re: Fazan game
March 18, 2010, 08:48:05 PM
extreme
#934
Forum Games / Re: Associations Game
March 18, 2010, 08:47:50 PM
technology
#935
Forum Games / Re: Fazan game
March 18, 2010, 08:43:44 PM
nebula
#936
Forum Games / Re: Associations Game
March 18, 2010, 08:43:01 PM
current
#937
TRPG2 / Re: Teammates
March 18, 2010, 08:38:12 PM
There are 11 teammates, now you're missing Darkling. ;)
#938
TRPG2 / Re: Teammates
March 18, 2010, 08:34:05 PM
What about Shadowboxer?
And it's him, not Darkling, who uses Dark Vortex. ;)
#939
TSoG / Re: The new GUI
March 18, 2010, 08:25:51 PM
Ok, for the description of each part of the tutorial, the text needs to be really enlarged: it's like font 8 or something, I have to get really close to the screen to read any of it. And it a strain on the eyes, and that is not good.
Just general font size enlargment all around will do this new GUI a lot of good.
#940
TSoG Wish List / Re: New attacks for teammates
March 18, 2010, 08:05:24 PM
Seems like Craig dropped the idea, at least for TPA2.
I agree that it would be nice to give him a strength-sapping attack. Like poison-stab. Powerful against such enemies as Ravinale Guards.
#941
Forum Games / Re: Fazan game
March 18, 2010, 07:50:14 PM
illustrate

'cause it was. Too many words repeating themselves.
#942
TSoG Wish List / Re: New attacks for teammates
March 18, 2010, 07:41:48 PM
Have you played TPA2?
'Cause that would've been a good strating point to see the many combinations when the enemy is moving in a block and is very difficult to surround. Having 4, instead of 3 teammates on one enemy in a formation might result in an eventual win of the game.
Then there is also tactical angle: if it so happens that your Spearman goes before another melee unit, it might be possible to keep line-of-movement clear for the next melee unit to attack the enemy, or clear the pathway with a jab, so there are quite a few uses to this jab. Much like the Solid State Shield: it has many uses too, though it isn't used too often.

Anyhow, any more creative ideas for other teammates, folks? I'd think Arman should get more attacks, as he lacks variety a little.
#943
Forum Games / Re: Fazan game
March 18, 2010, 07:35:23 PM
er=forbidden ending

errata
#944
Forum Games / Re: Associations Game
March 18, 2010, 07:35:00 PM
poison
#945
TSoG Wish List / Re: More about Gelf!
March 18, 2010, 07:30:59 PM
Tweety: never!

Woodstock, I hear you say? Hmm, inetersting reference.

Anything along the lines how the Tig was formed? (Plant => Sterigma => Tig)