Fixed some bugs.
Added missing documentation about the -Y-, -X-, -NAME-, -LNAME-, and -FNAME- placeholders to the manual.
New dialog action: KillCharAt. It works just like KillChar, but it affects whatever character happens to be at the specified coordinates (i.e. it doesn't require a unique named character to work). Two parameters: Y coordinate and X coordinate.
Used all of this in concert with the new Passive tag to create the battle where the player first meets Gunther Lathe. Gunther hangs out at the top of the map with a posse of protectors, then retreats from the battle once the player kills four bandits.