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Author Topic: Ask the developer a question!  (Read 334584 times)

CraigStern

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Re: Ask the developer a question!
« Reply #1290 on: November 05, 2012, 08:00:32 AM »

Nope. Constrained targeting is there for gameplay reasons: it makes it much easier to tell whether an attack will be blocked by a wall, or whether an attack will score a backstab bonus. Thus, I'm only using free targeting in multiplayer and the main campaign for attacks without backstab or line-of-sight requirements (e.g. Shadowport).
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Sythion

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Re: Ask the developer a question!
« Reply #1291 on: November 06, 2012, 02:49:49 AM »

Speaking of line of sight, will we have a "fog of war" option in TT? and if so will it also appear in the campaign?
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Hunger is the best spice.

CraigStern

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Re: Ask the developer a question!
« Reply #1292 on: November 06, 2012, 07:37:43 AM »

Both of these things are already in the game. ;)
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SmartyPants

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Re: Ask the developer a question!
« Reply #1293 on: November 06, 2012, 03:30:24 PM »

Why did you change the Heat answer from "Wisdom lies in great passion" to "Wisdom lies in quick and decisive action"?

CraigStern

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Re: Ask the developer a question!
« Reply #1294 on: November 06, 2012, 04:12:15 PM »

Both wordings get at the mental state that Heat affinity requires (strong emotions and impulsivity), but I wanted to try an alternate wording because of how few people were responding to "great passion." Great passion doesn't seem like a very good fit for wisdom no matter your philosophy--quick and decisive action fits the question much better.
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TheWanderingShadow

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Re: Ask the developer a question!
« Reply #1295 on: November 08, 2012, 12:27:38 AM »

What are you using to implement multiplayer in TT?
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CraigStern

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Re: Ask the developer a question!
« Reply #1296 on: November 08, 2012, 11:27:50 AM »

Player.iO.
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TheWanderingShadow

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Re: Ask the developer a question!
« Reply #1297 on: November 21, 2012, 01:33:58 AM »

Could you name some turn based strategy games displayed on isometric boards?
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CraigStern

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Re: Ask the developer a question!
« Reply #1298 on: November 21, 2012, 07:50:46 AM »

Disgaea, Final Fantasy Tactics, and Eternal Poison all come immediately to mind.
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ArtDrake

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Re: Ask the developer a question!
« Reply #1299 on: November 21, 2012, 10:28:03 AM »

And there's The Osiris Conflict, that Ben Olding game. Actually, that's more like tactics.
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Steelfist

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Re: Ask the developer a question!
« Reply #1300 on: November 22, 2012, 10:59:24 AM »

Sorry if this has been asked before, but fridge logic has struck:

Why on earth did the founders of Ravinale build it in the middle of a desert?
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CraigStern

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Re: Ask the developer a question!
« Reply #1301 on: November 22, 2012, 12:36:09 PM »

It isn't in the middle of the desert: it's on the edge of it, on the coast.
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TheWanderingShadow

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Re: Ask the developer a question!
« Reply #1302 on: November 24, 2012, 07:53:16 AM »

What dimensions are the sprites in TT?

What are your opinions on computer controlled allies in RPGs?
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CraigStern

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Re: Ask the developer a question!
« Reply #1303 on: November 24, 2012, 09:09:23 AM »

What dimensions are the sprites in TT?

Tiles are 64 x 64; destructible objects are 64 pixels wide and up to 96 pixels high (it's variable).

Characters are kept in sprite sheets, each frame of which is 96 pixels wide by 112 pixels high (though most of that space is for animations--the actual characters themselves are generally about 32 to 40 pixels wide and 64 pixels high at rest.)

What are your opinions on computer controlled allies in RPGs?

It depends on the type of RPG, and on how smart the computer-controlled allies are. In turn-based tactical RPGs, I often enjoy having a computer-controlled allied force in larger battles. (See e.g.)
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SmartyPants

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Re: Ask the developer a question!
« Reply #1304 on: November 30, 2012, 04:21:09 PM »

Quote
DEVELOPER CHAT. All of the $75-tier rewards, plus chat with Telepath Tactics developer Craig Stern on Skype! Want feedback on a project idea? Want to ask him deeply uncomfortable personal questions? He's all yours for 1 hour!
How uncomfortably personal are the questions allowed to be? >:D
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