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Author Topic: Telepath RPG: Servants of God buglist  (Read 155271 times)

Zackirus

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Re: Telepath RPG: Servants of God buglist
« Reply #360 on: June 08, 2011, 02:06:24 PM »

In Crypt 3, When you go through the center stairway and then try to proceed to the next room, It takes you to your map. You can't select a place to go when this shows up however. I retried going through this passage way, but it only continued to repeat. I was forced to refresg the page. ??? ??? ???

This is because Craig has not yet finished Cyrpt 3. When he does, it will be removed...
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Scarfang

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Re: Telepath RPG: Servants of God buglist
« Reply #361 on: June 25, 2011, 05:14:36 PM »

  I downloaded the TSoG demo from sinisterdesign.net two or three days ago and began to play through it.  When I reached the third battle against the bandits I couldn't kill the three bandit longbowmen at the top; TSoG is telling me that there is a wall there.  The aforementioned problem would not matter much to me except that I captured the special space on turn 5 and waited till turn 35 and I still did not win the battle.
« Last Edit: June 25, 2011, 05:23:27 PM by Scarfang »
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Zackirus

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Re: Telepath RPG: Servants of God buglist
« Reply #362 on: June 26, 2011, 10:11:33 AM »

Your Hero needs to capture the spot, not any other member of the Team. If they could, then everyone would just use Arman/Malis to get to the capture point right away.
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Scarfang

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Re: Telepath RPG: Servants of God buglist
« Reply #363 on: June 27, 2011, 04:57:35 PM »

I am not sure if this is a bug or intentional but when I upgraded my hero's strength a few times i did not gain a level.  I personally think that this is not fair to the players that choose to get the knife attack, and any other benefits of letting Arman die.
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #364 on: June 29, 2011, 06:20:27 PM »

Thanks, that was indeed a bug. It will be fixed as of the next update.

However, in fixing it, I've decided to address a balancing problem: starting with the next update, you won't be able to reduce your "Trainings to Next Level" stat unless the stat you train is at 4 or above. (This is, of course, to dissuade people from starting with one or two really, really low stats and training them up at low cost to gain lots of levels.)
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ArtDrake

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Re: Telepath RPG: Servants of God buglist
« Reply #365 on: June 30, 2011, 01:11:24 PM »

What's the effect of levels, aside from the increase in a stat of your choice? Or is that it?
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #366 on: June 30, 2011, 07:51:18 PM »

Well, there's the stat increase, but you also get a super-secret party thrown for you back at HQ with a cake and fruit punch! You just don't get to see it in-game.
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ArtDrake

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Re: Telepath RPG: Servants of God buglist
« Reply #367 on: July 01, 2011, 12:14:54 AM »

The latter makes me smile. Comme ša: :)
It's just that the stat distribution would have to be at
Strength: 0 (well, that's a given)
Psy Power: 1 or 11
Psy Defense: 11 or 1
Aptitude: 12
Personality: 12

for a total of seven sub-level-four level increases, meaning only two-and-a-third levels at most. Considering the price paid early in the game for having such low combat stats, and having to lose Arman for the Strength stat, I simply question the method of balancing somewhat.

... unless, of course, you've chosen to remove the restriction of having no more than 12 point in one stat in the original stat distribution for the paying players. That would make the new measure you're going to employ quite reasonable.
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SmartyPants

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Re: Telepath RPG: Servants of God buglist
« Reply #368 on: July 03, 2011, 07:48:10 PM »

In the third battle of Mission 2, Rahel can't use Bow 2 against the Longbowmen on the cliff, because "Cannot attack through walls!"  The Longbowmen won't attack the teammates they have in range too.

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #369 on: July 05, 2011, 04:38:56 PM »

Thanks--that'll be fixed in the next update.
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Deagonx

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Re: Telepath RPG: Servants of God buglist
« Reply #370 on: July 09, 2011, 04:56:48 PM »

I understand that the third Crypt isn't finished, but when you DO get to the map screen you can't use any of the locations. You are stuck on the map screen.
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Deagonx

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Transform Into Griffin!
« Reply #371 on: July 09, 2011, 11:03:57 PM »

Name your character Griffin, and click the next button before it dissapears.


Then, in battle, you will have 2 Griffins, with the same stats and skills.
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Idozen Cair

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Re: Transform Into Griffin!
« Reply #372 on: July 10, 2011, 01:30:04 AM »

I believe this topic has already been discussed, and the Wiki already clearly stated that you can be Griffin, and how. I do not believe there's any purpose for this thread. Perhaps lock it?
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Deagonx

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Re: Transform Into Griffin!
« Reply #373 on: July 10, 2011, 01:58:50 AM »

Where has this topic been discussed?
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Idozen Cair

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Re: Transform Into Griffin!
« Reply #374 on: July 10, 2011, 06:24:35 AM »

Yes, sorry--it was me being wrong about that, but then--what's good to discuss about it?
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