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Author Topic: Telepath RPG: Servants of God buglist  (Read 152030 times)

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #570 on: February 15, 2012, 12:13:47 PM »

Yeah... I'm wondering what is voiced, exactly?

The narration at the beginning and much of the dialog with your team in HQ. I'll look into this.

The rest of those bugs (those that are bugs, anyway) I have fixed. An updated version should be online in a few hours.
« Last Edit: February 15, 2012, 12:17:03 PM by CraigStern »
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SmartyPants

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Re: Telepath RPG: Servants of God buglist
« Reply #571 on: February 15, 2012, 12:20:42 PM »

The narration at the beginning and much of the dialog with your team in HQ. I'll look into this.
I may be wrong, but I don't think the narration at the beginning was voiced.

*The treasure chest in the Bandit Cave is empty even though I have never opened it.  (I have opened the Great Forest Chest if that helps).
*There is an invisible barriers in the East Ravinale and Ravinale Market battles.  There isn't a person or object in the way, but one can't walk through that space.

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #572 on: February 15, 2012, 02:45:27 PM »

Okay, I just updated the game. Go ahead and download, then replace. That should clear up most of these issues. (But let me know if it doesn't, obviously.)
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SmartyPants

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Re: Telepath RPG: Servants of God buglist
« Reply #573 on: February 15, 2012, 09:50:46 PM »

*Laila acts like the Hero completed Crypt 4 after completeing Crypt 3.

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #574 on: February 16, 2012, 03:04:29 PM »

Got it--fixing it now.
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fourinone

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Re: Telepath RPG: Servants of God buglist
« Reply #575 on: February 16, 2012, 08:28:56 PM »

I'm playing Normal mode. I'm not sure if this is intended or not, but in Crypt 3, flipping the lever in the room at the right side of the entrance (where you look for the poem fragment, see image) to retract the spikes in that room also retracts the spikes on both sides of the room with the owl statue, effectively skipping the lamp puzzle.




(notice that the lamp is unmoved)

That's not all; flipping the lever in the room at the left side of the entrance (the other poem fragment room) also activates the rotating lights in the left room inside the crypt (normally, you would have to locate the lever in the room on the right to turn on the lights).

I apologize if this is not a bug, but this just seems odd to me.
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #576 on: February 17, 2012, 04:31:29 AM »

That's a bug all right--thanks for letting me know!
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SmartyPants

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Re: Telepath RPG: Servants of God buglist
« Reply #577 on: February 17, 2012, 01:23:00 PM »

*Unequipping the crystal orb makes it disappear forever.

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #578 on: February 17, 2012, 02:28:18 PM »

I can't seem to get this to happen. Is it when you click the red X, when you drag another orb onto the slot, or both?
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Xemadus Echina

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Re: Telepath RPG: Servants of God buglist
« Reply #579 on: February 17, 2012, 06:00:10 PM »

Both. 
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im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #580 on: February 17, 2012, 07:07:08 PM »

Oh, I've got it. Fixed for the next patch. :-[

(You're going to have to go retrieve it from the bottom of Crypt 4 again. Sorry.)
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Chocobo_Fan

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Re: Telepath RPG: Servants of God buglist
« Reply #581 on: February 17, 2012, 07:59:16 PM »

I encountered a weird bug -- when I try to move into east Ravinale, it seems to take me to the intro scene. Malekhin is standing on the podium surrounded by guards, there's a crowd and everything...but nothing happens, the game just hangs.

Also, some shadowlings in Somnus still say "I'm afraid I don't have dialog yet. Try another house." It also seems that the palace still can't be accessed.
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flack

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Re: Telepath RPG: Servants of God buglist
« Reply #582 on: February 17, 2012, 09:25:51 PM »

-In the great forest during a battle, every unit is called Timer.
-Sometimes during battle I click done/hold no response.
-I can walk on top of the great forest treasure chest.
-In the order of the black rose base, the combination door I only enter 5 numbers and it says that I entered 6 numbers, with the 6th number a repeat of the 5th number i entered.
« Last Edit: February 17, 2012, 10:11:14 PM by flack »
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #583 on: February 17, 2012, 10:49:19 PM »

Chocobo_Fan, it sounds like you're playing an old version of the game. I'd suggest backing up your saved games, uninstalling, then downloading and installing the newest version of the game.
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flack

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Re: Telepath RPG: Servants of God buglist
« Reply #584 on: February 18, 2012, 12:03:51 AM »

Right after rescuing parents mission it is night I talk to the parents and they are having an argument. After I go through all the text and click on the parents again I get no effect (no text or anything pop up) and if I keep clicking for a long time the game freezes.

I also don't know if this is a bug. But after I find Arman in the desert after he was killed by Qatil and I revive him. I then talk to him again and there is no text about the incident whatsoever, it is like it never happened. Is it suppose to be like that?

Also even after I revived Arman, I scan those Order of Black Rose guards in their secret base and the text that is given under the scan still makes it seem like Arman is dead. I.E. the quote "He has no memories at all related to Arman dying to being dead" remains.

When I scan arman on Qatil and then I click "scan again" no response. "continue" option is still there but that seems to work as "scan again" now.
« Last Edit: February 18, 2012, 02:02:49 AM by flack »
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