The Sinister Design Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to the new Sinister Design forums!

Pages: 1 [2] 3 4 ... 47

Author Topic: Telepath RPG: Servants of God buglist  (Read 158679 times)

Zhampir

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 635
    • View Profile
    • My Facebook
Re: Telepath RPG: Servants of God buglist
« Reply #15 on: February 18, 2010, 07:00:52 PM »

note the above is only concerned with the auto-save file, the rest of the files are fine (except for the main menu loading, which I've detailed earlier)
Logged

cyso

  • Blue Cape
  • **
  • Offline Offline
  • Posts: 374
  • In Christ alone...
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #16 on: February 18, 2010, 07:12:58 PM »

Also, when I save in the marid camp grounds, it says my location is the Ravinale Market. When I press load, it still loads me in the camp grounds.
Logged
...For I am his, and he is mine, bought by the precious blood of Christ.

Anyone want to find the rest of the words?

Zhampir

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 635
    • View Profile
    • My Facebook
Re: Telepath RPG: Servants of God buglist
« Reply #17 on: February 19, 2010, 03:27:02 AM »

1.Some of the attacks do not have icons (Clicky ^.^)
2. There's a red line in the sand (to the right of the entrance to the 2nd Crypt) (Clickly ^.^) If you look closely, it's there. Also one to the left, seem to indicate a boundry
« Last Edit: February 19, 2010, 03:34:28 AM by Zhampir »
Logged

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #18 on: February 19, 2010, 09:36:50 AM »

-when playing under ABigCheater, the character starts off straight at the mouth of Crypt 2 (I'm just saying this might be cheat-realted) and when I go down to the first room with the rotating pillar, and try to go through the side-stairs in bottom-right corner, the Hero passes the wall boundry and finds himself outside the playing area (the stairs don't seem to work, or, at least, the Hero goes straigh past them into a dark tunnel, by moving upwards and right, he escapes the boundary of the playing area)


-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area
« Last Edit: February 19, 2010, 10:07:04 AM by KZ »
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Arihteall

  • Ghost
  • Offline Offline
  • Posts: 1
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #19 on: February 19, 2010, 05:49:55 PM »

I Just got the yellow orb and then I suddenly was trapped on the outside of where I came from. Now I can walk around outside of the created area, where everything is just whiteness. I walked around a little and found some random spaces of tile but when I tired to walk onto them it was like walking into a wall. I can't find a way to get out of this...
Logged

Zhampir

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 635
    • View Profile
    • My Facebook
Re: Telepath RPG: Servants of God buglist
« Reply #20 on: February 19, 2010, 09:48:37 PM »

a temporary fix for the above mentioned bug, is to save your game and reload it, you should be standing at the entrance to the crypt's floor.
Logged

CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Offline Offline
  • Posts: 3332
    • View Profile
    • Sinister Design
Re: Telepath RPG: Servants of God buglist
« Reply #21 on: February 20, 2010, 08:24:22 AM »

-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area

There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?
Logged

Barzul

  • Red Cape
  • **
  • Offline Offline
  • Posts: 137
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #22 on: February 21, 2010, 01:17:36 AM »

I can't remove my attacks from the Manage Attacks Menu. I can move the ones that are already there around. But when I tried to put Blinding Shield on, nothing happened, or with any of the others.
« Last Edit: February 21, 2010, 01:21:08 AM by Barzul »
Logged

SmartyPants

  • White Cape
  • ***
  • Offline Offline
  • Posts: 1814
    • View Profile
    • -----
Re: Telepath RPG: Servants of God buglist
« Reply #23 on: February 21, 2010, 12:47:22 PM »

I can't remove my attacks from the Manage Attacks Menu. I can move the ones that are already there around. But when I tried to put Blinding Shield on, nothing happened, or with any of the others.
I have the same problem with Inferno Shield.

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #24 on: February 22, 2010, 05:05:51 AM »

-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area

There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?


I mean the Ghost Pit room.
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #25 on: February 22, 2010, 07:18:06 AM »

-in the game menu, Rahel's 7th attack (3rd on the right coloumn) has "none" missing in the attack name coloumn, whilst Luca's 7th attack has "0" missing in the experience coloumn

-the New Attack window has the Feedback text cut off at "it holds a great deal of tactical"
« Last Edit: February 22, 2010, 07:31:22 AM by KZ »
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Alan

  • Bandit
  • *
  • Offline Offline
  • Posts: 9
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #26 on: February 23, 2010, 09:51:56 AM »

-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area

There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?


I mean the Ghost Pit room.
Yes, on Floor 3, after fighting the Ghost Pit battle, and you go up the stairs to Floor 2, if you try to take the stairs back down you end up outside the playing area on floor 3, and can see the two rooms on that floor, but are stuck outside the playing area
Logged

Alan

  • Bandit
  • *
  • Offline Offline
  • Posts: 9
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #27 on: February 23, 2010, 10:04:53 AM »

this is barely a bug, but i noticed that you can go back into the cellars (where you fought the ghosts, and where the books are stored) and Fizooz is still in his corner, the mouse shows the pointer that indicates you can interact with him, but when you click on him nothing happens.  Is he supposed to say something?  or is he not supposed to be there anymore?
Logged

Alan

  • Bandit
  • *
  • Offline Offline
  • Posts: 9
    • View Profile
Re: Telepath RPG: Servants of God buglist
« Reply #28 on: February 24, 2010, 01:57:35 PM »

Okay, here's attatched an image of the map to show more clearly which crypt 2 rooms are involved, and the route that leads to the glitch, as well as a screenshot of the player outside the playing area (This isn't exactly where the character first appears in the area, but it's somewhere on that floor near that room)
Logged

CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Offline Offline
  • Posts: 3332
    • View Profile
    • Sinister Design
Re: Telepath RPG: Servants of God buglist
« Reply #29 on: February 24, 2010, 02:06:33 PM »

Thanks guys--I fixed the Crypt 2 stairs glitch last night, but haven't gotten around to uploading the updated game file yet. ;)
Logged
Pages: 1 [2] 3 4 ... 47