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Author Topic: Telepath Tactics - opinions  (Read 97723 times)

bugfartboy

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Re: Telepath Tactics - opinions
« Reply #450 on: October 24, 2014, 08:07:39 AM »

What causes the game to generate a log?  I've noticed that some runs it will and others it wont, but I haven't been able to determine the difference.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #451 on: October 24, 2014, 12:44:42 PM »

It runs a log if it notices an "uncaught error" (typically, something that causes the game to freeze). I also have it set to automatically generate a log whenever the game is paused with the 'P' key.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #452 on: December 14, 2014, 05:57:03 PM »

stat caps
If implemented, would it be something modders or campaign creators could change?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #453 on: December 14, 2014, 06:53:50 PM »

It would, yes.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #454 on: January 28, 2015, 06:44:22 PM »

Is there a method of negating the ranged damage penalty under certain circumstances, without creating separate instances of an attack at each desired range?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #455 on: January 29, 2015, 06:38:30 AM »

Not currently, no.
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kk6clope

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Re: Telepath Tactics - opinions
« Reply #456 on: February 02, 2015, 12:53:16 AM »

hi there ! I was asking..When i play, game become slower during the turns. Turn 1/8 it's ok but after it start to be laggy.
Maybe it's my computer, dunno...But whatever, it's a great game. Interesting background and normal mode is a good challenge.
Long time i've not played an exciting trpg. And it's only the begining of the game, mod probably coming !
Good job Craigstern !
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #457 on: February 02, 2015, 09:04:59 AM »

Thanks! :)

I'm aware of the slowdown issue--I'm looking into ways to fix it. I'm glad you're enjoying the game, though!
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #458 on: February 23, 2015, 12:21:47 PM »

It took a little bit of a workaround, but my Mouse Based Keyboard now supports a spacebar!
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #459 on: February 23, 2015, 02:36:12 PM »

Ha! Well done. :D
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #460 on: February 23, 2015, 02:40:29 PM »

You can get some rather interesting coloration effects by using negative intensity values on <Light> tags. Screenshot01.png is the map's default.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #461 on: February 24, 2015, 10:06:06 AM »

Whoa! Crazy.
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #462 on: March 02, 2015, 04:30:07 PM »

I just noticed that the TT release date, April 16, is the 2nd anniversary of the successfully funded TT's kickstarter campaign.
I'm looking forward. :)

By the way, it might be a good idea to update the thread About Telepath Tactics.
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Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

CraigStern

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Re: Telepath Tactics - opinions
« Reply #463 on: March 10, 2015, 07:10:45 AM »

Done. ;)
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #464 on: March 13, 2015, 08:55:03 AM »

Quote
Soon, you'll be able to have multiple campaigns in progress at a time!
Will this allow multiple instances of the same campaign, i.e. will I be able to have several saves of the same runthrough at different points?
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