--finished up the rough draft of battle 23!
--fixed a bug in which a character portrait in the deployment screen would appear beneath the manage inventory button if you had more than 10 characters in reserve.
--fixed bugs in the Coria Dogs basement battle, battle 23, and in the final battle which would prevent the script that spawns enemy reinforcements from running more than once.
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the game is now playable from beginning to end! Granted, there's one more battle I would like to add, and there's about a half dozen cut scenes that need adding in order to clarify and advance the plot, and I need to create the game's actual ending, but: it's now possible to actually play through to the final battle and beat it, thus beating the game. This is what I was hoping to have done by the end of December, and I'm pretty proud of myself for hitting the goal.
