News:

Welcome to the new Sinister Design forums!

Main Menu

Enemy AI discussion

Started by mezzoforte, August 19, 2010, 04:55:00 PM

Previous topic - Next topic

mezzoforte

On harder difficulty, the AI usually focuses on Set I find.

MikeW781

Quote from: mezzoforte on August 19, 2010, 04:55:00 PM
On harder difficulty, the AI usually focuses on Set I find.
This is true, the AI now targets healers, especially on Brutal, but random and off-topic.
Currently tied with Zack for the title of Master of Light!

Tastidian

Yup but for me I always protect healers anyways.

Duskling

I don't usually use Set, but I could still change his roll from "Healer" to "Bait."

Tastidian

Quote from: Duskling on August 19, 2010, 09:49:17 PM
I don't usually use Set, but I could still change his roll from "Healer" to "Bait."
Good point. Besides the hero can heal everyone if you find the orb.

The Holy namelesskitty

Great idea, I was wondering how to use that, and the healing everybody does work, and I really never thought to use set as bait.
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



mezzoforte

Did the first half of this topic just disappear?

Ertxiem

Ooops. Sorry for not warning you about it. I moved here the part of the discussion about the AI from it's former place in the Orbs discussion.
Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

KZ

Any other things you've noticed about the enemy AI, anything exploitable?
Usually offering someone's back to the enemy used to work if you wanted them not to target some other unit which might be too exposed in battle- this will draw off part of the enemy fire.
Haven't been trying out the higher difficulties lately, but I suspect this still might apply.
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!