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True Messiah: your questions answered!

Started by CraigStern, October 13, 2015, 12:11:54 PM

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CraigStern

The time has finally come to reveal what this is all about! This morning, I announced True Messiah, a game of cult warfare. Click that link for the basics on what the game is about, plus a bunch of really amazing surrealist art.

True Messiah will be my first commercial board game. This should give me a chance to focus on what I consider to be my core strengths (creating unique worlds with interesting gameplay mechanics) while giving me a bit of a break from the grind of having to fix endless bugs post-release. (Board games don't have to be programmed, and they don't have bugs!)

Have questions about the game? Post them here, and I'll do my best to answer them!

LightningLord2

Board games can still have unclear rulings, so you do have to 'patch' everytime someone does something that doesn't have clear rulings. Though CCGs are more likely to be affected by it, it can still happen for boardgames ;)

CraigStern

That's easily resolved by posting rulings online--no need to delve into code and make changes to complex programming logic. :)

bugfartboy

What's the purpose of the little tokens emblazoned with the entity depicted on the Providence miracle? I've read through the rule book a couple of times, and haven't seen an explanation. It's entirely possible I'm just overlooking it.

CraigStern

Those are Providence tokens! You can use them to mark spaces containing a Providence effect--it makes resolving large fights easier (especially if God's Mercy is the miracle that produced the effect).

bugfartboy

Good to know! That's what I had guessed, but it wasn't super clear. They should come in handy in particularly involved combat phases.

bugfartboy

Speaking of Providence, can Providence+ be used on a space, in reaction to another player moving low units onto that space, to negate the move? The preemption rules only refer to preempting miracles, not movements.

CraigStern

Quote from: bugfartboy on December 01, 2019, 08:28:05 PM
Speaking of Providence, can Providence+ be used on a space, in reaction to another player moving low units onto that space, to negate the move?

Yes! You can preempt a move with preemptive miracles, as stated in the FAQ on page 18 of the manual. (If you couldn't, the discussion about using Edict defensively in paragraph 4, page 17 of the manual wouldn't make much sense!)