Welcome to the new Sinister Design forums!
Started by CraigStern, June 05, 2016, 05:39:11 PM
Quote from: CraigStern on February 07, 2017, 04:03:02 PM-the selfHealingFactor and selfFocusFactor skill attributes (i.e. the things that make skills like Feedback, Soul Suck, and Transfer function as they do) are now working in the engine!
Quote from: bugfartboy on February 08, 2017, 06:46:23 PMIs a negative selfHealingFactor value valid in the new engine? i.e. are cast-from-health skills possible?