Author Topic: Ask the developer a question!  (Read 510184 times)

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1305 on: November 30, 2012, 10:34:53 PM »
As uncomfortable as you like!

Offline SmartyPants

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Re: Ask the developer a question!
« Reply #1306 on: December 02, 2012, 12:58:27 PM »
Have you thought of promoting Telepath Tactics on your newgrounds profile?  It might be worth a try, since it is how I learned about Servants of God.

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1307 on: December 02, 2012, 11:13:29 PM »
Yup! I keep meaning to do that: hopefully, I'll have some time to do it tomorrow.

Offline SmartyPants

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Re: Ask the developer a question!
« Reply #1308 on: December 05, 2012, 09:01:16 AM »
I read the latest kickstarter update, and I was wondering if it "Dark Spriggats" or "Black Spriggats"?

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1309 on: December 05, 2012, 12:42:22 PM »
Honestly? I can never remember. It's one of those. :P

Offline SmartyPants

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Re: Ask the developer a question!
« Reply #1310 on: December 13, 2012, 10:48:11 AM »
Between wRPGs and jRPGs, which do you prefer?

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1311 on: December 13, 2012, 11:45:14 AM »
It depends on what I'm in the mood for; in general, they provide very different types of experiences.

Offline Sythion

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Re: Ask the developer a question!
« Reply #1312 on: December 16, 2012, 09:05:39 PM »
For larger maps,will there be an option to boost movement? (such as every 100 squares added boosts movement by 2)
Hunger is the best spice.

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1313 on: December 16, 2012, 09:58:57 PM »
You mean, have characters move further on larger maps? I suppose I could do that, but it just begs the question: why not design the map around characters' current movement range?

Offline SmartyPants

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Re: Ask the developer a question!
« Reply #1314 on: December 17, 2012, 12:23:20 AM »
Out of curiosity, why is Duvalier the only one allowed to capture the space?

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1315 on: December 17, 2012, 07:52:58 AM »
Because balance. (Imagine how easy those battles would become if Arman or Malis could do it!)

Offline Sythion

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Re: Ask the developer a question!
« Reply #1316 on: December 21, 2012, 04:42:38 AM »
Is there any way to make the Telepath Tactics demo windowed? Because I'm not a very big fan of full-screen.
Hunger is the best spice.

Offline SmartyPants

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Re: Ask the developer a question!
« Reply #1317 on: January 06, 2013, 08:02:13 PM »
Duvalier likes to involuntarily read minds.  Has anyone read his mind without his knowledge?

Offline ArtDrake

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Re: Ask the developer a question!
« Reply #1318 on: January 06, 2013, 10:54:30 PM »
Synthion: yes, there's a windowed mode.

Offline CraigStern

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Re: Ask the developer a question!
« Reply #1319 on: January 07, 2013, 07:50:37 AM »
Is there any way to make the Telepath Tactics demo windowed? Because I'm not a very big fan of full-screen.

Control + F toggles fullscreen mode on and off.

Duvalier likes to involuntarily read minds.  Has anyone read his mind without his knowledge?

Anya can do it during the course of the story, though I imagine the player typically figures that fact out pretty quickly.