Welcome to the new Sinister Design forums!
Started by CraigStern, February 07, 2010, 11:01:17 AM
Quote from: CraigStern on October 31, 2019, 10:02:27 AM-- two new operators are supported when altering integer values: f and c. These impose a floor and ceiling, respectively, on the named value. For instance:Code Select ExpandSetVal/MoralePenalty,f:2This will check the value of the custom integer MoralePenalty; if MoralePenalty is found to be less than 2, it will then be set equal to 2.
Quote from: Sythion on February 23, 2020, 12:25:23 AMWith Together in Battle now revealed, is the Telepath Tactics remaster on the backburner now? Although, since they have the same engine I could imagine the dev log is *also* for the remaster.
Quote from: CraigStern on March 12, 2020, 05:29:57 PM[...}-- 2D particle effects now have an optional "enforce minimum distance" attribute that prevents them from randomly spawning clustered too close together[...]