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Together in Battle Dev Log

Started by CraigStern, February 06, 2020, 05:37:30 PM

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CraigStern

  • new status effects: Heat Weapon, Cold Weapon, Light Weapon and Shadow Weapon! These buff the user so that their weapon-based attacks deal bonus damage equal to half the user's Psy with the corresponding element for 3 rounds. (Subsequent uses of these status effects extend the duration but do no stack in power.)
  • created four new skill graphics.
  • created four new skills that buff the user with the identically named new status effect: Heat Weapon, Cold Weapon, Light Weapon and Shadow Weapon.

CraigStern

  • fixed: static health bars remained onscreen even when opening the character screen (or other UI windows) in battle.

CraigStern

#1172
  • new engine feature: added the capability for reclassing to trigger unique "cross-class" skills based on the other classes they've learned in the past! (If one is triggered, it gets quietly added to the character's new skill progression.)
  • fixed: when reclassing a character at the trainer, they would immediately learn every single skill of the new class normally learned at or below their current level.