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Turn order breaks after enemy mind control ends mid-round

Started by olenna, March 20, 2026, 11:44:47 PM

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olenna

While playing Telepath Tactics Liberated, I encountered a bug involving mind control effects that seems to disrupt the turn order. One of my units was taken over by an enemy ability, and when the control wore off during the same round, the unit didn't properly rejoin the turn sequence. Even though their icon still appeared in the turn tracker, their turn was completely skipped as the game moved straight to the next unit. I tested this a few times and it consistently happens when the control ends mid-round rather than between rounds, especially if the unit hasn't acted yet. Reloading didn't fix it either, so it seems like a persistent issue once triggered. It's not a crash or anything, but it definitely throws off battle flow and strategy.

CraigStern

Hi Olenna! What do you mean when you say "their icon still appeared in the turn tracker"? There is no turn tracker in Telepath Tactics Liberated; there isn't a character-specific turn sequence, either. It's Fire Emblem style, I-Go-You-Go. Are you trying to say that your character couldn't act during your army's turn?