I agree that the game could stand to have some UI improvements, but directly copying Fire Emblem would not do the job, as Fire Emblem is actually
way simpler in terms of what relevant information there is for the game to show you!
In Fire Emblem, for example, each weapon gives you access to a single type of attack and that's pretty much it, so it's easy to compare them directly; in Telepath Tactics, by contrast, attacks are not always explicitly tied to weapons, and switching weapons can change access to (and properties of) multiple kinds of attacks at once!
Likewise, directly comparing an attacker to the target is easy in Fire Emblem because there are no AOE attacks and only one character can conceivably counterattack; but in Telepath Tactics, certain attacks can hit 9 or more characters at once, and each of those characters could potentially counterattack. I could definitely improve the UI in this area to show more information, but making it work like Fire Emblem would not be sufficient to account for the much greater range of tactical situations you'll find yourself in in TT.
Showing enemy attack ranges would also be of somewhat limited utility in Telepath Tactics for similar reasons: since most characters have access to multiple attacks, many with differing ranges, you'd never be able to tell what attacks you're at risk of being hit by.
So, yeah; I'm definitely open to improving the UI, but it's not nearly as easy as it first looks.
