Welcome to the new Sinister Design forums!
Started by Ertxiem, May 29, 2011, 05:57:02 PM
Quote from: SteelFist on April 20, 2012, 02:54:09 PMI somehow doubt that; if there's no benefit but amusement to betraying an ally, it'll be rare.
Quote from: SmartyPants on April 20, 2012, 07:35:11 PMWill there be any desert tiles in TT? Sand tiles and palm trees would also make good beaches.
Quote from: CraigStern on April 20, 2012, 07:50:42 PMThe game has full support for modding in extra tiles and destructible objects, though, so you could actually go in and add some yourself if you felt the urge.
Quote from: Duskling on April 22, 2012, 12:00:58 AMI like the look of that "Items" button! Knowing Craig, there's no way the items will just be the generic "Health" and "Mana" potions (Yes, "Focus Pills," I know).
Quote from: TheWanderingShadow on April 23, 2012, 12:37:31 AMAll units in TT have set stats, correct? The only thing setting a player above another is strategical finesse?
Quote from: CraigStern on April 23, 2012, 09:41:11 AMCorrect: stats are not randomized. However, certain items that drop can permanently* improve a character's stats by a set amount. Thus, it pays to control as much of the map as possible so you can nab random item drops when they occur.* that is, for the rest of the battle