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Author Topic: Progress of TSoG (aka TRPG3) Open Demo  (Read 18459 times)

Presentiment

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #45 on: March 06, 2010, 09:00:27 PM »

And I presume you decided to cross out ambushes as an option in the Deeper Downs?

They aren't ambushes anymore.

Not to mention, the Vengeance icon looks rather hideous. ;)

Also, for an attack you fight the Ravinale Guard at least twelve times for it is hideously weak. I thought it would be stronger than Vengeance in TRPG2.
« Last Edit: March 06, 2010, 09:54:53 PM by Presentiment »
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KZ

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #46 on: March 31, 2010, 04:52:07 AM »

Just a quick question: I see many small fixes from 10th march onwards via twitter, and I wonder when, or if, you'll be updating the open Demo? It seems that there is quite a lot of new material to be seen and tested, and am curious why you decided to go for one big release, rather than many small ones, like back in the day?
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CraigStern

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #47 on: March 31, 2010, 07:38:23 AM »

The short answer is, I'm preparing the first downloadable demo, and I want it to be as polished as possible so I can send it out to various websites and get coverage of the game. It's a marketing thing. :)
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KZ

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #48 on: March 31, 2010, 12:28:03 PM »

Ah, I see, downloadable demo's coming our way! Will you release it to use to have a quick look-through for bugs, or send it out straight away to interested parties?
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Fireblasto

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #49 on: March 31, 2010, 01:32:13 PM »

Bug testing to KZ means hours of spending fun on a game that he loves.
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Zhampir

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #50 on: March 31, 2010, 01:35:32 PM »

lol, same here.^^
and if you do release it for bug squashing are you only going to give it to a select few, or the general population?
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Zackirus

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #51 on: March 31, 2010, 01:42:03 PM »

If you give it to a small number of people, can you give it to us please because We are your number one bug testers, and we love the game :)
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CraigStern

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #52 on: June 06, 2010, 07:45:49 AM »

Hey guys, I thought you'd be interested to know that I've updated the online (in-browser) demo. It has all the new stuff I've implemented since releasing the downloadable demo a few weeks ago, including new AI for most enemies (some of the more specialized AI, like the AI for snipers and bronze golems, has not yet gotten a facelift).

Your old saves should work with the latest version, but you'll have to transfer them to a new folder for the game to detect them, since I've changed the file name for the game.

Other than that, the only downside is that there won't be any music or sound effects while you're playing the browser version from here on in.
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MikeW781

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #53 on: June 06, 2010, 11:27:40 AM »

YAY now i can play again!
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MikeW781

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #54 on: June 13, 2010, 12:37:10 PM »

In the next update, can you please give us back Rahel? Its a pain to loose her, and i know you cant give us too much content, but maybe you could just make here appear again?

Also, are you going to/have you changed the formula for shadow blast to match the other elemental blasts?
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SmartyPants

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #55 on: June 14, 2010, 10:27:26 AM »

Also, are you going to/have you changed the formula for shadow blast to match the other elemental blasts?
It cost less PsP and it is a better starting attack then the other elemental blasts.

MikeW781

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #56 on: June 14, 2010, 11:42:58 AM »

Thank-you for stating this. I already know that, and have found the damage formulas for all of the Heros attacks. I was asking IF he was going to make it the same as the other elemental blasts. I in no way asked about what the difference was.
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SmartyPants

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #57 on: June 14, 2010, 02:24:19 PM »

I was argueing that is should stay the same by stating some of the advantages of Shadow Blast.

MikeW781

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #58 on: June 14, 2010, 02:35:27 PM »

Apologies. I didn't realize that you had seen a point to argue, all I intended in my post was to ask Craig if he intends to change it.
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CraigStern

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Re: Progress of TSoG (aka TRPG3) Open Demo
« Reply #59 on: June 14, 2010, 08:15:14 PM »

I do not. I think it's neat to have little differences among the elements here and there. ;)
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