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Author Topic: Telepath RPG: Servants of God buglist  (Read 112685 times)

KZ

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Telepath RPG: Servants of God buglist
« on: February 03, 2010, 10:23:18 AM »

Report here any bugs that you find in the public demo of TSoG! Your help is much appreciated!

For the best way to reprt bugs, kindly look here please: http://sinisterdesign.net/forum/index.php?topic=8.0
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Zhampir

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Re: Telepath RPG: Servants of God buglist
« Reply #1 on: February 07, 2010, 02:50:21 PM »

In Baz's basement, once you reach the end, the dialogue allows you to retreat, you can then go back downstairs fighting all the ghosts you already have, allowing a very easy, early on accumulation of money.
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KZ

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Re: Telepath RPG: Servants of God buglist
« Reply #2 on: February 07, 2010, 04:00:52 PM »

That's not a bug: the ghosts that you fight are only temporarily dissipated, not "killed" per se, so you can theoretically fight them all over again. ;)
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SmartyPants

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Re: Telepath RPG: Servants of God buglist
« Reply #3 on: February 09, 2010, 05:27:21 PM »

After rescuing the parents, I went the crypt 1 and Arman was the only character.  When he lost to the scorpions, there wasn't a game over, so I forced to hit the Refresh button.

Kaseke

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Re: Telepath RPG: Servants of God buglist
« Reply #4 on: February 14, 2010, 06:16:34 AM »

I was playing Psy Duel with Ali, and after I won I went to play it again. The screen went all white. This happent many times.
« Last Edit: February 14, 2010, 06:26:47 AM by Kivatti »
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Zhampir

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Re: Telepath RPG: Servants of God buglist
« Reply #5 on: February 14, 2010, 12:49:48 PM »

Ooh, I forgot about that one.
What I did to work around that bug was to save, quit, and reload, then play again. If I remember correctly, I was only affected by this bug if I saved after the battle. I thought this accidental bug was actual useful as it discourages people from saving good outcomes and reloading every time they got a bad one.
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Gad Gad Gad

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Re: Telepath RPG: Servants of God buglist
« Reply #6 on: February 15, 2010, 01:21:06 AM »

When i go on rahel disappears and i cant use her, train her, or revive her. Why?
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Kaseke

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Re: Telepath RPG: Servants of God buglist
« Reply #7 on: February 15, 2010, 07:45:29 AM »

If you'd bother to read what Griffin says, Rahel goes to escort the slaves you saved to the cave you got from the bandits.
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Zhampir

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Re: Telepath RPG: Servants of God buglist
« Reply #8 on: February 15, 2010, 12:08:11 PM »

Odd thing is, you can go to the caves and find all the people you rescued, but no Rahel.
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #9 on: February 17, 2010, 12:05:01 AM »

Not a bug--I just haven't gotten around to adding the part where Rahel returns. (You won't be running into her in the cave.)
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #10 on: February 18, 2010, 11:13:22 AM »

The latest update is uploading now. It has the new GUI. Some bugs I already know about, and will fix as soon as possible:

--there are missing icons in the battle GUI
--some of the tutorials don't display properly

One cool new thing I added: greater customizability to the battle GUI! It now has three sizes: full, small, and minimized. (I'm still working on the design of "shrunk.")
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Zhampir

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Re: Telepath RPG: Servants of God buglist
« Reply #11 on: February 18, 2010, 02:35:25 PM »

Well, I found one already, the loading status percentage is cut off you see 12*/ with no lower dot. (Clicky ^.^)

and is it just the black glow, or did the text seem to get smaller?

also, not necessarily a bug, maybe an overlook, the map editor doesn't use the beautiful new GUI

4. The txtbox that should display your level, instead, displays your affinity. (Clicky ^.^)

5. In Crypt 1, I can no longer press the orbs to change their light's path (1st level, both orbs are resistant to touch, the levers and chests and skeleton, however, work perfectly). this is a new save. Since I'm at my mothers I don't have access to a save that's already completed Crypt 1, so I have no idea about Crypt 2 (that I read somewhere, by you, that it was completed and possibly coming out with this update)

6. No problems in the Psy Accadamy to report (unless somebody besides the people in the trainer's room and the guards are supposed to say something)

7. Gosh is this buggy, ok I know you mentioned the things in the battle GUI, but, my name is majorily spaced. It may just be me, but I don't like my names spacing out like that. (Clicky ^.^)

that's all for now, but with these beautiful graphics, and great gameplay, I'm sure, once it's done, it'll completely blow away Sonny on the rankings on Kongregate (I personally am quite annoyed with that game)

Oh, and happy birthday to me. Looking for bugs is a great thing to do on your birthday, eh?

P.S. I am/was going around clicking everything previously clickable, and I got a chuckle from clicking Mahboob (simply because of her name XP)

P.S.S. Besides the parts that I can't test (the rest of crypt 1 and all of crypt 2) and the bugs mentioned above, I have not found anything.

Strike Through's indicated fixed.
« Last Edit: February 19, 2010, 03:34:03 AM by Zhampir »
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Barzul

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Re: Telepath RPG: Servants of God buglist
« Reply #12 on: February 18, 2010, 03:24:24 PM »

When you walk back down the stairs from the book room in Crypt 2, you are trapped on a block, unable to move. And the Crypt 3 location doesn't show up on the map after the Librarian gives you the note.

And sorry Zamphir, but TSOG isn't going on Kongregate. Once its finished, we have to buy it, like Psy Arena 2.
« Last Edit: February 18, 2010, 03:48:32 PM by Barzul »
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CraigStern

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Re: Telepath RPG: Servants of God buglist
« Reply #13 on: February 18, 2010, 04:56:34 PM »

the Crypt 3 location doesn't show up on the map after the Librarian gives you the note.

Not a bug--I just haven't added it yet. :)
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cyso

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Re: Telepath RPG: Servants of God buglist
« Reply #14 on: February 18, 2010, 06:35:00 PM »

when I open the save/load screen, where the auto-save file is, there is supposed to be the date and time when the auto-save was created. Instead, it says: <p align="right"></p>.
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