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#1
General Discussion / Can You Survive This Horror Ho...
Last post by Luca Buckley - Yesterday at 11:08:20 PM
Are you ready to test your nerves? Do you enjoy a good scare, the kind that makes you jump at shadows and double-check the locks on your doors? Then grab your mobile device, because we're diving headfirst into the terrifying world of Granny! This isn't your grandma's house – unless your grandma happens to be a bloodthirsty, hearing-impaired terror wielding a baseball bat.

1. What is Granny and Why is Everyone Screaming?

Developed and published by DVLoper, a Swedish indie game developer, Granny crept onto the iOS and Android scene on November 29, 2017, and quickly became a YouTube and Twitch sensation. This first-person survival horror game throws you into a dilapidated, creaky house with one goal: escape. Sounds simple enough, right? Wrong.
The catch? You're trapped, and a seemingly sweet, but undeniably sinister, old woman named Granny is patrolling the premises. She's got exceptional hearing, and every little sound you make – dropping a vase, creaking a floorboard, even breathing too heavily – will alert her to your presence. If she finds you, well, let's just say a baseball bat to the head is not exactly a pleasant experience.
Granny has captivated players with its simple premise, tense atmosphere, and surprisingly challenging gameplay. It's a masterclass in minimalist horror, proving that you don't need fancy graphics or complex narratives to scare the living daylights out of people.

2. How to Play Granny and Escape the Nightmare

So, you've decided to brave the horrors of Granny's house? Excellent! Here's a breakdown of how to play and, more importantly, how to survive.
Basic Controls: Keep Quiet, Move Fast
Movement: Use the on-screen joystick (usually located on the left side of the screen) to move around the house. Crouch to move silently, but remember you'll be slower.
Interaction: Look for the hand icon that appears when you're near an object you can interact with. Tap it to pick up items, open doors, or solve puzzles.
Crouch/Hide: A dedicated button allows you to crouch, reducing the noise you make. Use this to sneak past Granny or hide under beds and in closets.
Inventory: Access your inventory to see what items you're carrying and use them.
Look Around: Swipe the screen to control your view and keep an eye out for Granny.
The Goal: Escape in Five Days
You have five in-game days to escape Granny's house. Each time Granny catches you, she knocks you unconscious, and you wake up in bed the next day, one day closer to your doom. If you reach day five without escaping, it's game over.
Finding Items: Your Lifeline to Freedom
Scattered throughout the house are various items you'll need to escape. These include:
Keys: Keys are essential for unlocking doors and chests, giving you access to new areas and items. Look for colored keys (red, blue, green, etc.) that correspond to specific locks.
Tools: Wrenches, hammers, and pliers are needed to dismantle barricades, cut wires, and solve mechanical puzzles.
Weapons: While you can't directly fight Granny, you can use weapons like the shotgun or tranquilizer dart to temporarily stun her, giving you precious time to escape. These require specific ammunition.
Puzzle Pieces: Some items are parts of larger puzzles. Find all the pieces and combine them to unlock new areas or escape routes.
Safe Key: Opens the safe with useful items inside.
Car Battery, Spark Plug, Car Key: For escaping through the car in the garage.
Escape Routes: Choose Your Destiny (Carefully)
There are multiple ways to escape Granny's house, each with its own challenges:
The Front Door: The most obvious route, but also the most heavily guarded. Requires finding multiple keys and solving a series of puzzles to unlock.
The Car: Located in the garage, the car offers a faster escape, but requires finding the car key, battery, and spark plug, and potentially dealing with a flat tire.
The Basement Exit (Through the Well): This escape requires you to find the well handle and lower yourself down. You'll need to be cautious as Granny can hear you.
Granny's Weaknesses (Exploit Them!)
Hearing: Granny's keen hearing is her greatest strength, but also her weakness. Use noise to your advantage. Throw objects to distract her and lure her away from your intended path.
Stun Weapons: The shotgun and tranquilizer dart can temporarily stun Granny, giving you a window of opportunity to escape or solve puzzles undisturbed.
Traps: Placing traps like bear traps in strategic locations can slow Granny down and buy you time.

3. Pro Tips for Surviving Granny's House: From Novice to Escape Artist

Want to up your Granny game and actually make it out alive? Here are some essential tips:
Listen Carefully: Pay close attention to the sounds in the game. Granny's footsteps, the creaking of doors, and even the sound of wind can provide valuable clues.
Memorize the House Layout: Knowing the layout of the house is crucial for planning your escape route and finding hiding spots.
Use Headphones: Headphones significantly enhance the game's sound design, making it easier to hear Granny and other important sound cues.
Experiment with Items: Don't be afraid to experiment with different items and see how they interact with the environment. You might discover a new escape route or a clever way to distract Granny.
Practice Makes Perfect: Granny can be challenging, so don't get discouraged if you don't escape on your first few tries. Keep practicing, learn from your mistakes, and eventually, you'll master the art of survival.
Hide, Hide, Hide: Under beds, in closets – anywhere you can fit! Granny can be surprisingly persistent.
Master the Art of the Distraction: Toss a vase, drop a can – anything to draw Granny away from where you need to be.
Learn Granny's Patrol Routes: Observe her movements to predict where she'll be and avoid her.
Use Different Difficulty Settings: If you're new to the game, start on an easier difficulty setting to learn the mechanics and the house layout.

4. Ready to Face Your Fears?

So, are you brave enough to enter Granny's house? Download Granny from your favorite app store and prepare for a terrifying adventure. Just remember: stay quiet, stay hidden, and good luck...you'll need it!
What are you waiting for? Go play Granny now and let us know in the comments below how long you survived! What was your scariest Granny encounter? We want to hear your stories! And don't forget to share this review with your friends who love a good scare.
Happy gaming, and try not to have nightmares!
#2
General Discussion / Exploring Casino Platforms: Wh...
Last post by CharlotteGovernor - April 10, 2026, 02:41:30 PM
I've been exploring different casino platforms lately and noticed how much the overall experience depends on variety and usability. I usually check out options through cazinooooz.com because it gives access to a wide range of games and features in one place, which makes it easier to compare and find what actually suits my style while still keeping everything simple to navigate. What I like most is when a platform Casino combines slots, live dealer games, and even sports betting without feeling overloaded. It's also important that payments are smooth and support is responsive, since that really builds trust. In my opinion, a good casino site is not just about games, but about how comfortable and secure the whole process feels from start to finish.
#3
Together in Battle / Re: Together in Battle Dev Log
Last post by CraigStern - April 08, 2026, 11:03:40 AM
  • created a new UI icon: Skull.
  • when an attack will bring the target to 0 health or less, the heart symbol on the preview health bar is now replaced with a skull symbol to signify that this will take the target out of the fight.
  • fixed: when opening the reserve supplies screen, the screen now force-resets the flag to mark whether the player is dragging an item to false, preventing ghost item images from following the cursor if there was an error that prevented the game from recognizing the end of item dragging previously.
#4
Together in Battle / Re: Together in Battle Dev Log
Last post by CraigStern - April 07, 2026, 05:43:53 PM
  • fixed: selecting "Skip Daytime Phase" in the main menu in town after characters had been sent out on caravan guard or cavern exploration jobs would result in the scenes where those jobs played out getting skipped as well.
  • fixed: character tooltips were no longer showing up when mousing over units already on the battlefield during deployment.
  • fixed: money and food text could slightly overflow the intended area of the info bar if the player really stocked up.
#5
TSoG / Re: Orbs
Last post by Dipak - April 06, 2026, 09:49:13 PM
I've used it quite well.
#6
Together in Battle / Re: Together in Battle Dev Log
Last post by CraigStern - April 02, 2026, 02:33:25 PM
Hotfix version 1.1.01b:

  • UI improvement for gamepads: implemented the new 2d grid menu navigation logic for character inventories within the reserve supplies screen, fixing situations where the game's arbitrary 2D gamepad element navigation logic failed in that menu.
#7
Telepath Tactics Liberated (2022) / Re: Dev Log
Last post by CraigStern - April 02, 2026, 11:27:14 AM
  • fixed: when playing with gamepad and using the shoulder buttons to switch character inventories within the reserve supplies unit inventory submenu, the gamepad menu elements were not refreshing flags for whether each button was active, leading to certain items becoming unselectable when moving from a character with more items to a character with less items.
  • fixed: when playing with gamepad and going to the second page of the deployment menu, upon returning to the first page of the deployment menu, all character buttons that weren't active on the second page of the menu would become unselectable.
  • fixed: when playing with gamepad, opening the main menu from the deployment menu and then closing it would cause the actions bar to inappropriately appear onscreen.
  • fixed: the Drop button in the item interaction submenu was inappropriately redded out for Quest items within a particular character's inventory subwindow in the reserve supplies screen even though such items can, in fact, be stored.
#8
Together in Battle / Re: Together in Battle Dev Log
Last post by CraigStern - April 01, 2026, 05:28:33 PM
  • began working on a new system that--if completed--should support easy addition of new types of terrain with automatic transitions to all other terrain types.
#9
Telepath Tactics Liberated (2022) / Re: Dev Log
Last post by CraigStern - March 31, 2026, 07:23:02 PM
For version 1.0.61d:

  • fixed: when playing with gamepad, the Next Skills and Previous Skills buttons in the actions bar did not display the gamepad cursor when selected.
  • fixed: when playing with gamepad, the Next Skills and Previous Skills buttons in the actions bar returned gamepad focus to the battlefield when "clicked."
  • fixed: when playing with gamepad, the Switch Weapons button in the actions bar remained selectable even when not visible for a character.
#10
Together in Battle / Re: Together in Battle Dev Log
Last post by CraigStern - March 28, 2026, 04:08:58 PM
Hotfix version 1.1.01a:

  • in version 1.1.01a: increased the size of the damage preview health bars by 20%.
  • fixed in version 1.1.01a: flashing health bars weren't displaying for the target for impact damage with Kinetic Pull.
  • fixed in version 1.1.01a: if you saved the game on the victory screen and reloaded, you would be awarded the spoils of the fight a second time.
  • fixed in version 1.1.01a: if you saved the game on the victory screen and reloaded, you could be inappropriately advanced beyond your current league fight.