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#1
Forum Games / Stickman Hook – A Fun and Addi...
Last post by stickmanhook2 - December 02, 2025, 09:28:39 PM
Stickman Hook is an exciting game that combines simple controls with thrilling physics-based action. Players control a stickman who swings from hook to hook, using momentum to glide through obstacles and reach the finish line. While easy to pick up, the game challenges your timing, reflexes, and precision, making every level both fun and engaging.

Each stage introduces unique layouts, including gaps, curves, and platforms that require skillful navigation. A well-timed swing can launch your stickman smoothly through the air, while a small mistake might send you tumbling, adding excitement and replay value. The sense of speed and motion makes the gameplay addictive and satisfying.

Stickman Hook also stands out with its colorful visuals and fluid animations. The stickman's movements feel natural, and the cheerful sound effects add energy to every swing. The game is designed for players of all ages, offering casual fun as well as a challenge for those seeking mastery.

Whether you want a quick play session or aim to perfect every level, Stickman Hook provides endless entertainment. Its combination of simplicity, challenge, and smooth gameplay makes it a must-play for anyone who enjoys action-packed, momentum-based games. Swing, flip, and enjoy the thrill of Stickman Hook!
#2
General Discussion / Re: newbie questions
Last post by Cliftonias - December 02, 2025, 12:11:50 AM
I am very impressed with how you analyze the problem logically and profoundly. papa's games
#3
Telepath Tactics Liberated (2022) / Re: Favorite Character Builds ...
Last post by Cliftonias - December 01, 2025, 11:03:52 PM
I really like the clear analysis and practical perspectives, which create a sense of trust and usefulness while reading. papa's games
#4
Together in Battle / Re: Stamina bug
Last post by CraigStern - December 01, 2025, 12:17:57 PM
Hey skyler! Have you tried saving a log file and emailing it to me? I can take a look and see if there's something untoward going on.
#5
Together in Battle / Stamina bug
Last post by skylerclooney - November 24, 2025, 04:09:51 AM
Hey everyone, I just started playing Together in Battle this week, and I am already obsessed with the strategy and character interactions. However, I have run into something very odd that I cannot explain.
During evening activities, my fighters sometimes lose a huge chunk of stamina out of nowhere. I am not sending them to train or spar or do anything that should cost energy. They are simply hanging out, cooking, or relaxing. Yet when the next day starts, a few of them suddenly drop to almost zero stamina as if they spent the whole night running laps around the camp. It keeps happening to the same two characters, even on days when they do nothing at all.
Morale is fine, they are not injured, they are not in any events that would drain them, and I even swapped their bedrooms just in case the location mattered. Still getting the same random stamina wipe every morning.
Has anyone here ever seen this before? I am starting to wonder if there is a hidden mechanic or if my save file is cursed. Any ideas would help before my entire roster collapses from exhaustion.
#6
General Discussion / Re: Sinister Design on Reddit!
Last post by ickydependen - November 13, 2025, 02:05:56 AM
Sinister Design has a cool lineup of tactical RPGs and story-rich strategy games, so having a dedicated community sounds like a great idea.
#7
TSoG / Re: Boss battles playlist & qu...
Last post by Yukimi - November 11, 2025, 09:19:41 PM
I've watched this match, I'm pretty excited about it
#8
TSoG / Re: Download Broken? (Mac)
Last post by Ukrioe - November 03, 2025, 08:11:39 AM
I have to finish this, but it seems that macOS is not supported
#9
General Discussion / Re: How Do You Balance Creativ...
Last post by miunre - November 03, 2025, 03:09:43 AM
I'm interested in hearing about your process — whether it's through player testing, prototyping, or specific design frameworks you follow.
#10
General Discussion / Re: How Do You Balance Creativ...
Last post by trusteeskeg - November 02, 2025, 08:04:41 PM
Keep ideas consistent with the core pillars of the game, experiment often, introduce new mechanics gradually, and maintain a consistent style of visuals, sound, and experience.