If I had the creative energy to write a legitimate story, I would totally hi-jack the concept. Maybe I'll attempt to remake TPA2 using this process, after I start remaking TPA1 (for the third or fourth time now) and finally finish it. Maybe start scaling enemies' level based on the highest level character in the player's army, instead of hard-setting it. It's definitely an interesting setup, to be sure.
-EDIT:Also, there's a typo in the "Support" branch of the Recruiter dialog tree. "Suppot" instead of "Support".-