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Bridge level, pushed unit does not stop.

Started by naokomoon, July 06, 2015, 01:28:13 AM

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naokomoon

Using an engineer I built a wooden bridge to the small island with 2 crossbowmen and a cavalier.  Their cavalier walked onto the bridge after which I used my cavalier's hover item (steamthoper) to move into position (off the side of the bridge, over the water) and charged their cavalier pushing him off the bridge.  The game slowed to a crawl and their cavalier proceeded to inch off the platform and continue several blocks until passing through the edge of the map and hanging my system (required a few minutes for alt-f4 to kill the game and make my computer responsive again).

Couldn't take a screen shot but here is one of the logs generated (game made 9 logs total for this event).


CraigStern

Whoops--looks like the game got caught in an endless loop there. Do you have an earlier log from this same event you can attach?

naokomoon

Sorry for the late reply, was out of town.  Taking a second look, I was mistaken, the game didn't make 9, it made 68 logs >_<

Here's the bundle in a .zip

Thanks, and happy bug squashing!