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Enemy AI Improvements

Started by Presentiment, March 09, 2010, 09:59:05 PM

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There are a lot of holes in the AI. Post found flaws here.

-Ravinale Guards will not move three squares to kill you unless you are in range of their melee. (they will not attack anything five squares away)

-Nymphs' healing is placed on a higher priority than attacking, so it will spare your team to heal an ally.

-AIs do not account for resistances, so everyone mindlessly attacks Luca even though she resists them.


there is all ready a topic that covers this. Here


Plus, all healers except Ravinale acolytes will put healing before killing.
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