A couple bugs to report:
1. If you start to move to quickly when it is your characters turn, your character is prevented from holding or simply ending your turn unless you can use a move.
2. In the basement spooks map, their is a treasure chest in the corner of the map, that is on the map but on a corner.
3. Many characters don't talk after you finish talking with them (or not at all). Some examples are Fiooz, the two merchants, the Psy academy librarian and drug store guy, and some of the guards in the bar.
4. If Arman dies before the Warden battle you can still see him directing you to the main area. Also if Griffin and Rahel die after the third battle the hero will get stuck at the bottom of the darkness and the lines will continue like Griffin and Rahel never died.
5. Some times when the enemy has the chance to back-stab it won't take it, also most enemies will not attack if they must move 3 spaces and then attack.
6. This is more of a question but why don't enemies move the full three spaces when they are in range of nothing.
7. Assassin's don't really like to attack Luca from the front for some reason.
8. If something is already on the space where something respawns, it will respawn on top of it, and sometimes if any other units are close by, will move over those units