Author Topic: Telepath Tactics - opinions  (Read 171973 times)

Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #45 on: June 16, 2011, 10:58:39 AM »
Stay on topic, guys. We don't need to have a thread about the meaning of the word "speculation."

Offline SmartyPants

  • White Cape
  • ***
  • Posts: 1814
    • View Profile
    • -----
Re: Telepath Tactics - opinions
« Reply #46 on: June 17, 2011, 05:40:56 PM »
Sorry.  It is difficult to keep a dicussion going when some people don't understand simple words.


I noticed that all sprites you have so far are armed and you discribe the spriggats having claw attacks.  So, what classes will still use mind blast?

Are the Shadowlings of TT considered Psy Assassins?

Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #47 on: June 18, 2011, 09:48:45 AM »
Shadowlings in TT are essentially psy assassins of the Darkling variety, albeit with somewhat reduced movement. They can Shadowport 2 to 3 spaces, and use Mind Blast and Shadow Blast.

All of the Psy Fighter classes still use Mind Blast as well.


Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #49 on: June 18, 2011, 12:58:25 PM »
Ah, indeed: spirits get Mind Blast too. Forgot about them. :D

Spirits also get Transfer, Soul Suck, and Drain (a less powerful version than the one Iblis has--it's purely an offensive PsP-killing attack).

Offline bugfartboy

  • White Cape
  • ***
  • Posts: 1729
    • View Profile
Re: Telepath Tactics - opinions
« Reply #50 on: June 18, 2011, 05:37:32 PM »
Will enemies have a PsP limit as well, Craig?

Offline Duskling

  • Black Cape
  • ***
  • Posts: 850
    • View Profile
Re: Telepath Tactics - opinions
« Reply #51 on: June 18, 2011, 09:20:43 PM »
Is... Traten possibly involved in TT?

Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #52 on: June 18, 2011, 09:53:04 PM »
Will enemies have a PsP limit as well, Craig?

Everyone has a PSP limit. Since I'm designing it as a multiplayer game, all units are designed with human players in mind--the AI is going to be built from the ground up to take over playing the characters using the same exact rules human players have to abide by.

So far, I've got the computer successfully moving characters around in accordance with all the rules of the game, including character movement range. Suffice it to say that the days of enemies with limitless PsP and 3 spaces of max movement are numbered.

Offline SmartyPants

  • White Cape
  • ***
  • Posts: 1814
    • View Profile
    • -----
Re: Telepath Tactics - opinions
« Reply #53 on: June 18, 2011, 11:52:00 PM »
How difficult is it going to be to program AI for so many complex units?

Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #54 on: June 19, 2011, 08:47:45 PM »
How difficult is it going to be to program AI for so many complex units?

It will be challenging, at the very least; but I'm also a much much better programmer than I was back when I coded the AI for TSoG. We'll see how it shakes out.

Offline bugfartboy

  • White Cape
  • ***
  • Posts: 1729
    • View Profile
Re: Telepath Tactics - opinions
« Reply #55 on: June 19, 2011, 09:10:13 PM »
Now I'm really excited for the game to be in open demo, provided there's going to be one. A fair and balanced battle, intelligent AI, and the ability to play against other people... Sounds like a really good game. Craig... Thank you!!!

Offline Xemadus Echina

  • Blue Cape
  • **
  • Posts: 235
  • :D ;D :) :( :-X :-[ :'(
    • View Profile
Re: Telepath Tactics - opinions
« Reply #56 on: June 21, 2011, 10:55:39 PM »
I still want to try out the alpha.  Is enough of the game and engine finished that it's actually possible to play VS. the computer without any errors? And by that I mean is it possible to play the computer and actually lose (while trying)? and what will difficulty levels affect? the computer's judgment? stats?
im writing a book!
http://sinisterdesign.net/forum/index.php?topic=236.0;topicseen
heres a free verse poem I wrote for school
You never know
Just what you will find after you
Lost your favorite thing. But
The important thing is that the
Game you play will help you to get by.

Offline Duskling

  • Black Cape
  • ***
  • Posts: 850
    • View Profile
Re: Telepath Tactics - opinions
« Reply #57 on: June 21, 2011, 10:59:34 PM »
I still want to try out the alpha.  Is enough of the game and engine finished that it's actually possible to play VS. the computer without any errors? And by that I mean is it possible to play the computer and actually lose (while trying)? and what will difficulty levels affect? the computer's judgment? stats?
You're getting a bit too excited, methinks. Craig hasn't even fully completed TSoG yet, and you want to play a new game right now? When Craig decides to let us play an alpha or beta, he will notify us, until then, there's no point in putting him off track with questions such as those. My point being: Patience, just wait, and all will come in time.

Offline bugfartboy

  • White Cape
  • ***
  • Posts: 1729
    • View Profile
Re: Telepath Tactics - opinions
« Reply #58 on: June 22, 2011, 08:17:16 AM »
I still want to try out the alpha.  Is enough of the game and engine finished that it's actually possible to play VS. the computer without any errors? And by that I mean is it possible to play the computer and actually lose (while trying)? and what will difficulty levels affect? the computer's judgment? stats?
You're getting a bit too excited, methinks. Craig hasn't even fully completed TSoG yet, and you want to play a new game right now? When Craig decides to let us play an alpha or beta, he will notify us, until then, there's no point in putting him off track with questions such as those. My point being: Patience, just wait, and all will come in time.
Yes, Master Yoda. :P I just think everyone is excited about the game.

Offline CraigStern

  • The Creator
  • Administrator
  • General
  • *****
  • Posts: 3788
    • View Profile
    • Sinister Design
Re: Telepath Tactics - opinions
« Reply #59 on: June 22, 2011, 12:52:21 PM »
I'm building the groundwork for TT right now; it's not really playable as a single player experience yet. All the AI does is move guys around at random--it doesn't formulate a plan or launch attacks yet.