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Author Topic: Telepath Tactics - opinions  (Read 132326 times)

bugfartboy

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Re: Telepath Tactics - opinions
« Reply #120 on: April 24, 2012, 01:33:02 PM »

Will there be a vital character, such as a general, that must be kept alive to win?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #121 on: April 24, 2012, 01:35:12 PM »

Neither Last Man Standing nor Capture the Flag features that. I'm considering adding that in as a separate game type.
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ArtDrake

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Re: Telepath Tactics - opinions
« Reply #122 on: April 24, 2012, 01:40:32 PM »

Can the explosives have fuses, or must they be detonated by a ranged attack?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #123 on: April 24, 2012, 05:38:27 PM »

Can the explosives have fuses, or must they be detonated by a ranged attack?

The latter. Powder Bolt, as well as any fire attack, will detonate Charges in one hit.
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aziz

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Re: Telepath Tactics - opinions
« Reply #124 on: May 05, 2012, 08:59:47 AM »

Can metalists turn into one of the elementalists?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #125 on: May 05, 2012, 02:04:12 PM »

Nope: they're separate classes, and classes are fixed in any given match.
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ArtDrake

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Re: Telepath Tactics - opinions
« Reply #126 on: May 06, 2012, 07:12:51 PM »

So... is there to be any single-player campaign in Telepath Tactics, or is it all multiplayer?
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #127 on: May 07, 2012, 08:46:54 AM »

You can play any of the game's battles in hotseat mode against one or more computer AI opponents. As for an actual, full campaign...I'm not sure. Telepath Tactics' focus is on individual matches, and right now that's where I'm focusing my efforts. It's possible that I might add a campaign at some point, but it's not top priority.
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Steelfist

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Re: Telepath Tactics - opinions
« Reply #128 on: May 26, 2012, 03:29:33 PM »

Apologies if you commented on this already, but do you intend to include 'veteran' troops, etc?
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Tastidian

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Re: Telepath Tactics - opinions
« Reply #129 on: June 14, 2012, 11:22:12 PM »

After I saw this I thought why didn't I see this coming seems like this would have been made a long time ago. I'm starting to picture what the game would be like if it was Total War style.
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #130 on: June 22, 2012, 04:57:14 PM »

I just took a look at the video and the pictures.
TT is getting a pretty good look and it seems rather interesting.
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Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

bugfartboy

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Re: Telepath Tactics - opinions
« Reply #131 on: June 22, 2012, 11:11:34 PM »

I agree, Ert. I really love how TT is starting to look. Wish I could be in Chicago just to try it out. :/

I guess my question really was, Craig, "Will certain unit types be able to swim more than one space in a turn?" when I said swim faster than others.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #132 on: June 23, 2012, 06:29:30 AM »

It's not planned for this game. I might consider adding an item drop that makes swimming useable multiple times per turn, though. We'll see.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #133 on: June 27, 2012, 11:07:58 AM »

Will there be a vital character, such as a general, that must be kept alive to win?

This is now a game type! In a "Generals" game, each player gets a bonus character, the General, that he or she must keep alive. To defeat other players, take down their generals. ;)
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #134 on: June 30, 2012, 07:44:26 PM »

"I believe I can fly...I believe I can touch the sky...think about it every night and day...use some psy and Levitate..."

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