Telepath Tactics is a turn-based tactical RPG set in the world of Telepath RPG. Featuring a Fire Emblem style single player campaign, 2-to-6 player local multiplayer, mod support, a robust map editor, and a ruleset that adopts best practices from such classic series as Fire Emblem and Disgaea, Telepath Tactics is a turn-based tactics fan’s dream come true!
Telepath Tactics takes place in an unusual fantasy-steampunk universe. Magic doesn’t exist: instead, there is psionics and steam-powered technology reliant on a volatile, crystalline substance called vibra. Horsemen don’t ride horses: they ride giant, armored praying mantises. There are no elves, no dwarves, no goblins, no dragons: it’s just humans and a few other, entirely original sentient races (such as the shadowlings, creatures that quite literally feed on human suffering).
Emma and Sabrina were nearly too young to remember when their family was forced into slavery in the vibra mines of Kovit. When their father took ill, the sisters were forced to make his quota or face starvation. After a shadowling slaver took pity on them, they escaped, fleeing into the wilderness. They were found and taken in by a tribe of Lissit, reptilian warriors, who raised the sisters as their own.
Now Emma and Sabrina train tirelessly, bent on revenge and the prospect of rescuing their ailing father from bondage. But the years are never kind to a miner, and time grows desperately short. They will need all of their wits–and the help of some unlikely allies–if they are to succeed…
Play through a Fire Emblem-style single player campaign with all-new characters in a story of war and political intrigue!
Destroy walls, freeze water, build bridges and lay explosives, changing the face of the battlefield to your advantage!
Capture the high ground to get damage and range bonuses for your ranged attacks!
Shove enemies off of cliffs!
Fling enemies into environmental hazards like water and lava!
Inflict nasty status effects like blindness, burning, weakness and stun!
Tired of single player? Play 2-6 player multiplayer matches with support for team matches!
Build an army from 22 different classes, each with its own suite of attacks, stats, and elemental strengths and weaknesses!
Battle with multiple play modes including Last Man Standing, Generals, and Capture the Flag!
Control the map to grab randomized item drops before your opponent does!
Confront aggressive enemy AI that reacts to your moves, grabs items, breaks down your barricades, doggedly pursues your most vulnerable characters, and shoves you into the lava every chance it gets!
Employ the easy-to-use Telepath Tactics map editor to create and share your own battles; easily mod in new characters, items, attacks, tilesets, destructible objects, and even brand-new single player campaigns!
Try the Free Alpha Demo
Telepath Tactics is currently in development. Keep an eye on Twitter, Facebook and the main page for updates! Also, make sure to subscribe to our Youtube channel for the latest videos as development continues.
“The demo was quite long, and I had to actually pull myself away from one of the two stations because I wanted more people to be able to get their hands on it. Telepath Tactics won my heart pretty quickly, and it should do the same to any other fan of Fire Emblem, Disgaea, or Shining Force.”
“With destructible buildings, bridge construction to create new flanking opportunities and the ability to throw people into lava, it sounds like Telepath Tactics may contain all that is necessary for my tactical needs.”
–Adam Smith, Rock Paper Shotgun
“I played the demo and it’s pretty fun. It definitely hearkens back to the old-school games it lists as inspiration, and it expands on elements in past titles by presenting players with a ton of tactical options.”
“You can equate the turn based style of Telepath Tactics to games like Advanced Wars….It offers a very well thought out and varied turn based strategy experience that encourages you to learn continually over the game as you are introduced to new aspects.”
–Alex Wilkinson, Indie Game Mag
“Like all games of war—digital and otherwise—you must learn how to use the terrain to your advantage. You can smash through walls, rob the high ground, build bridges, and lay down explosives. You can also back your foes into undesirable puddles of stuff, like water and lava. For a change, try flinging your best friend off a cliff.”
–Nadia Oxford, GameZebo
“The gameplay recalls Sega’s Shining Force series, mixed with a bit of Advance Wars — as a fan of both, I definitely approve of the direction this one’s taking!”
–Danny Cowan, The Indie Games Blog
“If there’s one thing I love about indie games, it’s that a simple style can hide extreme depth, just like the turn-based strategy games of yore. Telepath Tactics, the new tactics game from Sinister Design, is the latest example.”
“You guys know I’m pretty picky, and even more so when we’re talking about a genre I don’t spend a ton of time with, but Telepath Tactics is definitely unique, deep and will offer a lot of great features that you generally don’t find in games like this. … If you enjoy a good strategy/tactics game from time to time, I can’t do much better than to recommend Telepath Tactics.”
–Nick Reineke, Indie Impressions
“Déjà responsable d’un sympathique (et bientôt testé) Telepath RPG, le très actif Craig Stern reste en plein développement et nous propose de découvrir les premières images de son Tactical à venir. Originalité première? Le multijoueur! En effet, Telepath Tactics se destine avant tout à être un jeu de stratégie tactique entièrement jouable avec et surtout contre ses amis, jusqu’à six joueurs exactement. Il va falloir rendre l’action fluide avec tout ce beau monde à l’écran!”
–Game Side Story
“I’m throwing money at the screen but nothing is happening! In all seriousness, though, this is looking better and better with every update. I seriously can’t wait for the finished product. You shall have my money, good sir!”
–Youtube commenter thepooofdoom