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New attacks for teammates

Started by KZ, February 05, 2010, 07:29:41 PM

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KZ

Honestly? Not really- I stated before that I think she's the most complete teammate to date, and I think that her attacks will remain relevant throughout the entire game through all the difficulties.

However, this attack seems to be relatievly popular, thus I am at least trying to suggest a form which is least disbalancing. Plus there is that argument that there isn't really a proper area attack for any of the teammates apart from Duvalier (I'll be content if Griffin gets his Whirlwind and Rahel doesn't get this extra attack).
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Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

The Holy namelesskitty

What do people think of stealth knife, I'm itching to know, I of course vote yay on the revised version.
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



KZ

I definitely don't like the "damage to self" part- he has no issues with making Leap, and he should be able to handle the knife well enough in order to not hurt himself.
If that gets removed, then it's a "yay" from me.
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

The Holy namelesskitty

Very well, no damage to self, I did thatjust in case it was too powerful but now that I think of it that was pretty stupid.
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



SmartyPants

Quote from: The Holy namelesskitty on September 06, 2010, 06:52:36 PM
What do people think of stealth knife, I'm itching to know, I of course vote yay on the revised version.
People have suggested Lunge and Fling before and it was shot down because no one saw the need for a ranged attack when Arman's speed was so great.

The Holy namelesskitty

True but it makes for a powerful first strike, is yours a yay or a nay?
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



SmartyPants

#576
I want to hear more opinions before I vote for or against the attack.


I don't know if I can do this, but "Nay" on the attack name of "stealth knife".

bugfartboy

I vote yay for stealth knife. Arman needs some diverse offensive moves. 3 of them are practically the same and leap is a neutral.

Ertxiem

I like the arrow rain idea, but I don't like the empty spot in the middle:
XXX
XOX
OOO
ORO

I'm not too keen on the stealth knife. It's not too unique. It works like a stronger bow shot or spear throw.

What if Arman had a jump'n'stab attack that allows him to move afterwards.

Before
AEO

After
OEA

Armans jumps over the enemy, quickly stabs him while in the air, gaining thrust to reach the other side of the enemy, still able to move on or attack again.
The damage would not be too high, perhaps close to knife (this move is to finish off an enemy and escape from the other enemies nearby).
Cost: 12 PsP and 2 movement steps.
Perhaps the engine isn't prepared to decrease the number of steps after an attack...
Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

The Holy namelesskitty

Very well, I commend your commitment to being well informed.@im2smatr4u
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



KZ

I wouldn't mind having such an attack- I think it will fall into the same class as backhander: not used that often, as it is situational, but can come in really handy. For instance, with this Arman lunge attack, he can attack from a spot which is not as exposed to enemy attack, or can prevent enemies from back-stabbing him if he is 2 places from an enemy. Also, this will be a unique melee/ranged attack, allowing Arman to reach this many more enemies (effecticely adding +1 to his speed to get a small advantage over Malis with Shadowport, which is superior to Leap).


Ert: I believe that mofdification was also suggested before. But I do find it interesting, however, maybe make it so that Arman doesn't move after the attack? Again, this is highly situational, and I am not sure if it's better than the other idea.


It's good to be well informed, let's leave it at that ;)
Though, people are quite entitled to have short, emotional based opinons- after all, if that's how they percieve and enjoy the game, then it's a valid point to make.
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

The Holy namelesskitty

That sounds like another attack altogether, maybe we should vote on that seperately.
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



ArtDrake

Well, with his stealth knife attack, he could have his back to the wall, and not want to move away from it but still want to hit an enemy. It's a niche move, but seriously, so is backhander.

The Holy namelesskitty

Exactly, plus as APoC said arman needs diverse attacks.
THE CAT IS BACK!!!!!!1!!!

my telepath LP :http://www.youtube.com/watch?v=DuA3DfguEic



ArtDrake

What about Rajav having this:

Parry and Riposte

As it turns out, Rajav was studying fencing tecniques that could be accomplished without breaking his spear, and discovered that by setting a defensive stance, he could flick an attack aside with his spear and his Gift, letting him not take damage from the front the following turn. What's more, he can use both his Gift and his spear together to fend off Psy attacks. Then, if the enemy is in front of him, he can quickly respond with a powerful counter attack.

Cost: 9
Damage of counter: 2x level + 1.3*Psy Power


This might be hard to code, but I like the idea, so if someone can come up with a better incarnation of it, I'd be pleased as punch (or judy).