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Progress of TSoG (aka TRPG3) Open Demo

Started by KZ, February 05, 2010, 11:38:14 AM

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KZ

Just to point out that this is not the Official TSoG Beta Demo thread, but rather something for when updates take some time to come, CraigStern can post here and tell us what aspects of the project he's currently working on, and that'll keep everyone happy and excited. :-P
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CraigStern

Speaking of which, here's what I'm working on now:

--integrating the updated GUI into the game (this is taking a long time because this update affects almost every single thing you see in the game!)
--finishing Crypt 2

At this point, I think I might just release the next update with Crypt 2 partway done, then wrap it up over the following week.

hellboy222

hey you might have already said this some where but what type of code are you using for the game C+ or C++ or something else?

CraigStern

Hey there hellboy, I'm developing the game in Flash, which means I'm coding it in Actionscript.

KZ

By the way, CraigStern, will you be updating the twitter feed with your plans, as it hasn't been updated since last year?  Methinks a few people might be checking only twitter (as you used to update it on a very regular basis) and not be aware that, for instance, the forums have moved, etc.
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

hellboy222

cool yeah I was curious thx for lettin me know I just finished a college computer technician class and now that I know more I was wondering what it was you used and if you ever need help with a computer that needs fixed let me know

KZ

Just curious, how soon will you be adding the new enemies from TPA2 to the TSoG map editor enemy set, as well as removing some bugs from it (is that low priority at the moment)?
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Telporting^Dan

Speaking of which will you be making a quest which features the Academy?

CraigStern

Quote from: Telporting^Dan on February 12, 2010, 06:20:55 AM
Speaking of which will you be making a quest which features the Academy?

Probably more than one. ;)

Telporting^Dan

Quote from: CraigStern on February 12, 2010, 08:34:58 AM
Quote from: Telporting^Dan on February 12, 2010, 06:20:55 AM
Speaking of which will you be making a quest which features the Academy?

Probably more than one. ;)

okay... also the deeper downs should also have a quest...
and we should have a quest on all the maps prolly.

Kaseke

There has already been discussion abou deeper downs in the old forums, and there will be a mission for it. The random battles will be removed, and CraigStern will add there something else.
If you seek it, you can find it. Freedom can be attained.

KZ

Yep, that's the plan, at least it has been for about a year or so.  I would like to ask though, how many main-game quests are planned at this stage (ie would there be any changes due to the time taken to make TPA2)?
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

CraigStern

After the next mission or two, I plan to open up the game world a bit to player exploration, so you can take on various missions in a non-linear way. We'll see how things go. :)

KZ

Nice! I'm definitely looking foward to seeing that. Will there be more town-type locations apart from Somnus and the Psy Academy?
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Telporting^Dan

Are you going to add orbs?

Because i am curious to know if you touch the orb will it give the same bonus as in TPRPG2?