--I've created the game's first legendary weapon: Aravel. Aravel is an extremely durable and well-crafted rapier. As a rapier, Aravel gives the user access to piercing as well as slashing attacks. In addition, the weapon is so light and well-balanced that it gives the user extra energy and dodge, plus an extra counterattack. You can use Aravel to perform a series of quick thrusts over the course of a turn, each costing only a little energy. Aravel is currently wielded by Fera, a fearsome swordsman who serves as Igor Bloodbeard's second in command.
--I've programmed the dialog editor with
code hints! When you type in a new action, it checks what you've typed against a list of all supported actions. If it finds a match, the editor then fills in the parameters box with a code hint setting out the action's parameters. For instance: if you type
IfStatRun into the action field, it'll automatically detect it as an action and stick this in the parameters field right next to it:
Character Name, Stat Name, Mode of Comparison ( = / g / l / etc), Amount, Script NameThis should make scripting in the dialog editor
wayyyyy easier. I'm going to test it this evening, and hopefully update the map editor sometime tonight.
