Author Topic: Fullscreen on widescreen monitors: Still totally broken  (Read 6867 times)

Offline peterb

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Fullscreen on widescreen monitors: Still totally broken
« on: August 16, 2015, 08:21:45 AM »
As titled.  Still broken (actually, even worse) in 1.042.
« Last Edit: October 12, 2015, 07:41:58 AM by CraigStern »

Offline CraigStern

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #1 on: August 17, 2015, 02:18:30 PM »
Can you elaborate? What's broken?

Offline Thaecrasis

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #2 on: August 17, 2015, 07:43:12 PM »
Can you elaborate? What's broken?

I experienced the same thing; I'll elaborate for them:

A portion of the screen from the bottom is cut off by default, and only a temporary fix being to disable, then re-enable full-screen scaling. In other menus, or in battles it means you can't fix it (I've just been playing in windowed mode recently when trying to do the Strider-only challenge; forgot to submit this myself before, whoops).

Image of main menu cut-off: http://imgur.com/AbyETi9
Battles: http://imgur.com/YKnadrM ; http://imgur.com/N3Bi8GM (main bar for attacks/menus/etc is off-screen)

The problem in of itself may lie in this image though, of the main menu after disabling, then re-enabling the scaling: http://imgur.com/97YJJJ2
The screen is off-centered towards the bottom of the screen, which may be the problem.

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #3 on: August 29, 2015, 11:00:05 AM »

The problem in of itself may lie in this image though, of the main menu after disabling, then re-enabling the scaling: http://imgur.com/97YJJJ2
The screen is off-centered towards the bottom of the screen, which may be the problem.


I have the same problem.  I'm running at 1920x1080.  In this last posted screenshot, the game was started in fullscreen with scaling on, and then on the settings menu scaling is disabled.  The result is that you get black borders on the left, right, and top, but the bottom is still cut off.  It makes the game basically unplayable in fullscreen, as it's cut off whether or not scaling is on.

Offline CraigStern

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #4 on: August 29, 2015, 01:03:29 PM »
What version of the game are you running? In version 1.044, there shouldn't any offset at 1920 x 1080 resolution. (I just tested this to confirm.)

Offline ElleVI

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #5 on: August 29, 2015, 02:32:18 PM »
I too play on 1920x1080 and experience the same problem.
Switching on and off both the options Full screen mode and Scale in fullscreen you can get a playable screen
but what is worst is that the settings aren't keeped from a savegame to an other

Offline Thaecrasis

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #6 on: August 29, 2015, 04:12:25 PM »
What version of the game are you running? In version 1.044, there shouldn't any offset at 1920 x 1080 resolution. (I just tested this to confirm.)
I was on 1.042 when this happened.
Just checked now, and seems fine in that regard. The only thing I notice now, is that while scaled properly now, the map seems more zoomed in than normal.

Offline ElleVI

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #7 on: August 30, 2015, 08:52:55 AM »
Forgot to say that play on version 1.044 (Win10)

Offline CraigStern

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #8 on: August 30, 2015, 09:28:46 AM »
Can you create a log when you first boot up the game, then attach it here with a screenshot? That'll help me figure out what's going on.

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #9 on: August 30, 2015, 01:31:07 PM »
Can you create a log when you first boot up the game, then attach it here with a screenshot? That'll help me figure out what's going on.

Sure, I can do that.  However, I've searched the forums and didn't find instructions for creating a log.  What do I need to do?

If it helps, here's what I'm running:
Telepath Tactics v1.044
Asus N53S laptop - Win7x64
Intel core i7 2670QM, 6 GB ram
It has two graphics adapters, and I get the issue regardless of which one I use to run the game:
"Intel(R) HD Graphics family" driver v8.15.10.2462 (not very specific, I know, but I can't find any other identifier)
Nvidia GeForce GT 630M driver v8.17.12.8548

Also, I noticed that if I increase my aspect ratio (w/h) I start seeing more of the title screen image.  At 1920x1080 or 1600x900 (16:9), it is cut off at the bottom of the knee of the character crouching behind a shield.  At 1680x1050 (8:5), it is cut off just below the boot cuffs of the pyromancer.  At 1400x1050 (4:3), it cuts off about 30 pixels below the toe of the character with the flag in the foreground (which maybe is the full image, and isn't cut off?)

With any aspect ratio including 4:3, in all cases that I turn off the "Scale in fullscreen" option, the image moves to the bottom center of the screen and is cut off at the bottom of the knee of the crouching character again, as with the scaled 16:9 scenario.  This is what is shown by the 3rd last image uploaded by Thaecrasis.
« Last Edit: August 30, 2015, 01:49:05 PM by GamerCoon »

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #10 on: August 30, 2015, 01:57:19 PM »
For comparison, here is the titlescreen when I run the game: http://imgur.com/TrknFMp

This differs from Thaecrasis' image in that mine is v1.044 (his was v1.042), and mine isn't cut off quite as high as his.

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #11 on: August 30, 2015, 02:06:58 PM »
Ah, I found the post about how to make a log, over in "How to report a bug".  For some reason it didn't come up when I searched for "log".  Pressing L at the title screen didn't generate anything, so I loaded a game first.  The log is attached.  This was running at 1920x1080 in full screen with scaling enabled.

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #12 on: August 30, 2015, 08:35:05 PM »
I noticed another odd behavior, which may or may not be related to this, but is probably worth mentioning.  In any aspect ratio, I think the battle map might be cut off.  There are sometimes enemies standing outside of the viewable area, and I can scroll much further down than up.

For example, this is as far as I can scroll to the top of the map: http://imgur.com/dl7dRUZ and you can see the guy with the tower shield is partially cut off.  Additionally there is a bowman that walks onto the battlefield in the next turn from off the top of the screen, perhaps it should already be visible?

This is how far I can scroll to the bottom of the map:  http://imgur.com/adLeXRa  In this case, half of my screen is black, having scrolled past the bottom of the battlefield.

Both of these screenshots were taken while playing in a 4:3 resolution (1400x1050), and with v1.044.

Offline GamerCoon

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #13 on: September 17, 2015, 05:44:17 PM »
This issue is fixed for me in v1.047.  Everything is really small now, but oh well, it's working! :)  Thanks for the update!

Offline CraigStern

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Re: Fullscreen on widescreen monitors: Still totally broken
« Reply #14 on: September 21, 2015, 02:02:31 PM »
Glad to hear it! Marking this resolved.