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Author Topic: A new engine!  (Read 181325 times)

CraigStern

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Re: A new engine!
« Reply #150 on: April 12, 2017, 11:05:03 AM »

- the game now has working rest and walk animations for the male and female swordsman, for shadowlings, and for the gasul class.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat
Engineer
Frost Spriggat
Golden Spriggat
Gasul
Kineticist
Mentalist
Photokineticist
Psy Healer
Pyrokineticist
Red Spriggat
Shadowling
Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman
« Last Edit: April 12, 2017, 02:32:14 PM by CraigStern »
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CraigStern

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Re: A new engine!
« Reply #151 on: April 13, 2017, 01:46:20 PM »

- have a new special effect animation for when a character places a "hold" effect on a space (see below).

- the game now has working rest and walk animations for the bronze golem class.
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CraigStern

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Re: A new engine!
« Reply #152 on: April 18, 2017, 02:26:37 PM »

- commissioned art for a new tier of procedurally generated weapons.

- the game now has working rest and walk animations for the male and female bowman.
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CraigStern

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Re: A new engine!
« Reply #153 on: April 19, 2017, 02:43:48 PM »

- the game now has working rest animations for the male and female assassin.
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CraigStern

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Re: A new engine!
« Reply #154 on: April 20, 2017, 02:42:34 PM »

- the game now has working walk animations for the male and female assassin.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat
Engineer
Frost Spriggat
Golden Spriggat
Gasul
Kineticist
Mentalist
Photokineticist
Psy Healer
Pyrokineticist
Red Spriggat
Shadowling
Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman
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CraigStern

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Re: A new engine!
« Reply #155 on: April 21, 2017, 02:51:14 PM »

- the game now has working rest and walk animations for the male and female spirit.
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CraigStern

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Re: A new engine!
« Reply #156 on: April 24, 2017, 03:07:15 PM »

- created arrow segment graphics for character movement.
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CraigStern

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Re: A new engine!
« Reply #157 on: April 25, 2017, 02:57:18 PM »

- the game now has working rest and walk animations for the male and female crossbowman.
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CraigStern

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Re: A new engine!
« Reply #158 on: April 26, 2017, 02:01:09 PM »

- the game now has working rest and walk animations for the male and female cavalier.
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CraigStern

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Re: A new engine!
« Reply #159 on: April 28, 2017, 01:55:48 PM »

- gave artist feedback; now have distinct graphics for the Bronze versions of all weapon types and rough drafts for spirit portrait elements.

- created consolidated sprite sheets for the spearman class.
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CraigStern

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Re: A new engine!
« Reply #160 on: May 01, 2017, 11:37:55 AM »

- obtained new graphics for Bronze quality weapons (and updated some of the existing graphics for upper-end bows and javelins myself)
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CraigStern

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Re: A new engine!
« Reply #161 on: May 01, 2017, 03:31:07 PM »

- the game now has working rest and walk animations for the male and female spearman.
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CraigStern

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Re: A new engine!
« Reply #162 on: May 02, 2017, 07:01:12 AM »

- created consolidated sprite sheets for the cryokineticist and engineer classes.
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CraigStern

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Re: A new engine!
« Reply #163 on: May 05, 2017, 02:33:25 PM »

Work has slowed a bit this week due to busy-ness at work and my parents visiting me from out of town, but I'm continuing to plug away!

- commissioned art for new types of procedurally generated armor.
- gave artist feedback on spirit portraits.
- the game now has working walk animations for the male and female cryokineticist.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat

Engineer
Frost Spriggat
Golden Spriggat
Gasul

Kineticist
Mentalist
Photokineticist
Psy Healer
Pyrokineticist
Red Spriggat
Shadowling

Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman
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CraigStern

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Re: A new engine!
« Reply #164 on: May 09, 2017, 03:46:58 PM »

- the game now has working walk animations for the male and female engineer.
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