Is it possible to overload script names? E.g. If a script in PersistentDialog has a name of "A Cool Script", and a different script within a map is also called "A Cool Script", would one be called over the other? Or would they both the processed in a specific order
Also: how hard would it be to implement a "GenerateLog" action, to help with troubleshooting long scripts?
On a similar thread as the obfuscation related question above: how difficult would it be for a psy to preform a constant act of telekinesis, such as emulating wind? I'd imagine not too hard, if draining, but I'm no Psy.