Welcome to the new Sinister Design forums!
Started by SmartyPants, February 21, 2010, 07:24:16 PM
Quote from: KZ on February 22, 2010, 05:44:40 AMWhat can be said is that it will require a lot of writing, if one goes to the extreme of giving proper walkthroughs for each battle. How about giving an overall pic of the battle, battle objectives, as well as few general tips on how to beat the map and maybe a warning or two against the most obvious mistakes?
Quote from: torugo on April 30, 2010, 08:20:26 PMbecause as just said by kz it takes to long to come up with a step by step battle strategy for each and every map. you have to explain what to do on each turn with every character. because if someone gives 1 bad instruction things could go completely wrong
Quote from: CraigStern on May 01, 2010, 01:19:42 PMWhoa--cool it, you two. Don't make me lock this thread.
Quote from: im2smart4u on May 02, 2010, 07:06:55 PMA general outline is better walkthough then a step by step walkthrough. A step by step walkthrough doesn't work unless the player trains their team in the exact way the person who created the walkthrough did (which almost never happens). There needs to be general tips like kill this enemy first or an assassin would be useful on the left side.