This was apparently the month of 48-hour game design competitions–the things were just everywhere. I was ambushed by one this weekend as tried to work on Telepath Psy Arena 2.
The bad news is, the Ludum Dare competition pulled me away for a couple of days. The good news is, I’ve made another free downloadable game for you to play: Harvester!
This is a little bit of an unusual game: part cave exploration game, part puzzle game, and part collectible card game. There’s also a rather involved storyline with it. Or as involved as I could get in there with only 48 hours of development from start to finish, anyway: I did the music, sound effects, graphics, coding, etc. all by myself from scratch, so as you can imagine, this has been kind of a frenzied weekend.
Click Read the Rest of This Entry below for the download links.
Here are the download links–go give it a try and let me know what you think:
(air files open with the free Adobe program AIR, which you can get here)