Telepath Psy Arena 2 is basically done. I’ve stuck in the final battle and the ending, along with a New Game+ feature for those who feel like having a fresh crack at it with their experienced team. I just need a few days to playtest and make sure there are no bugs left. Maybe I’ll shore up a bit of the older AI if there isn’t too much to fix. I’ve improved the AI for several units, and I’m going to keep working right up until release.
My plan is to put up the demo and release the full game before the end of the day Thursday. Keep an eye open for it! I’m releasing the game, along with the demo, tomorrow! (That’s still Thursday, in case it wasn’t clear.)